Computer Graphics Development With Vulkan (Paperback)
Language: English
Published by Independently Published, 2024
Series: Book 6 of 12 - CodeMaster
- Softcover
- New

Seller: CitiRetail, Stevenage, United KingdomCitiRetail
AbeBooks seller since June 29, 2022
Condition: New
US$ 29.23
Quantity: 1 available
Add to basketItem description from seller
Paperback. Unlock the full potential of Vulkan for computer graphics development with this comprehensive guide. Learn how to build high-performance, real-time 3D graphics applications for games, simulations, and visualizations.Key Features: - Master Vulkan fundamentals, including setup, initialization, and rendering- Learn advanced 3D graphics programming techniques, including lighting, textures, and transformations- Discover how to optimize performance, handle resources, and debug Vulkan applications- Explore games development, simulations, and visualizations with Vulkan- Get up-to-date with the latest Vulkan features and best practicesWhat You Will Learn: - Vulkan fundamentals and setup- 3D graphics programming with Vulkan- Advanced rendering techniques, including lighting, textures, and transformations- Performance optimization, resource handling, and debugging- Games development, simulations, and visualizations with Vulkan- Latest Vulkan features and best practicesTarget Audience: - Game developers- Graphics programmers- Software engineers- Researchers and students in computer science- Professionals in computer graphics and game developmentAdditional Resources: - Companion website with code examples, tutorials, and resources- Online community forum for discussion and supportThis book provides a comprehensive guide to computer graphics development with Vulkan, empowering readers to build innovative and high-performance real-time 3D graphics applications. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability. …
Seller Inventory # 9798305228373
- Title
- Computer Graphics Development With Vulkan (Paperback)
- Author
- Axton Nexus
- Publisher
- Independently Published
- Publication year
- 2024
- Condition
- new
- Binding
- Paperback
- Language
- English
- ISBN 13
- 9798305228373
- Series
- Book 6 of 12: CodeMaster
Unlock the full potential of Vulkan for computer graphics development with this comprehensive guide. Learn how to build high-performance, real-time 3D graphics applications for games, simulations, and visualizations.
Key Features:
- Master Vulkan fundamentals, including setup, initialization, and rendering
- Learn advanced 3D graphics programming techniques, including lighting, textures, and transformations
- Discover how to optimize performance, handle resources, and debug Vulkan applications
- Explore games development, simulations, and visualizations with Vulkan
- Get up-to-date with the latest Vulkan features and best practices
What You Will Learn:
- Vulkan fundamentals and setup
- 3D graphics programming with Vulkan
- Advanced rendering techniques, including lighting, textures, and transformations
- Performance optimization, resource handling, and debugging
- Games development, simulations, and visualizations with Vulkan
- Latest Vulkan features and best practices
Target Audience:
- Game developers
- Graphics programmers
- Software engineers
- Researchers and students in computer science
- Professionals in computer graphics and game development
Additional Resources:
- Companion website with code examples, tutorials, and resources
- Online community forum for discussion and support
This book provides a comprehensive guide to computer graphics development with Vulkan, empowering readers to build innovative and high-performance real-time 3D graphics applications.
"Synopsis" may belong to another edition of this title.
CitiRetail
Stevenage, United Kingdom
AbeBooks seller since June 29, 2022
Shipping rates from United Kingdom to U.S.A.
| Item | 7 to 14 business days | 7 to 60 business days |
|---|---|---|
| First item | US$ 48.88 | US$ 48.88 |
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ABC BOOKS LIMITED
10 John Street
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