Synopsis
A complete update of a bestselling introduction to computer graphics, this volume explores current computer graphics hardware and software systems, current graphics techniques, and current graphics applications. Includes expanded coverage of algorithms, applications, 3-D modeling and rendering, and new topics such as distributed ray tracing, radiosity, physically based modeling, and visualization techniques.
From the Back Cover
Key Benefit: A complete update of a best-selling introduction to computer graphics, this volume explores current computer graphics hardware and software systems, current graphics techniques, and current graphics applications. Key Topics: This edition includes expanded discussions of algorithms, applications, three-dimensional modeling and rendering, and new topics, such as distributed ray tracing, radiosity, physically based modeling, particle systems, and visualization techniques. Features numerous programming examples. Market: For those interested in Computer Graphics. Earlier edition ISBN is 0-13-165382-2.
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