Computer Graphics for Java Programmers (Paperback)
Leen Ammeraal
Sold by Grand Eagle Retail, Mason, OH, U.S.A.
AbeBooks Seller since October 12, 2005
New - Soft cover
Condition: New
Quantity: 1 available
Add to basketSold by Grand Eagle Retail, Mason, OH, U.S.A.
AbeBooks Seller since October 12, 2005
Condition: New
Quantity: 1 available
Add to basketPaperback. The book covers elementary concepts, from how to produce simple graphical objects using logical coordinates to producing filled regions. The book reinforces concepts with useful and simple examples, then progresses to applied geometry (vectors, polygons) and then onto how to perform rotations and other transformations of graphical objects. In a logical progression of ideas, the reader is introduced to some of the classic graphics algorithms and finally to chapters which cover particular effects such as perspective drawings and hidden-face and hidden-line elimination. The book also provides a host of ready-to-run programs and worked examples to illuminate general principles and geometric techniques for the creation of both 2D and 3D graphical objects. The book covers elementary concepts - how to produce simple graphical objects using logical coordinates, producing filled regions etc. Reinforcing concepts with useful and simple examples, the book then progresses to applied geometry (vectors, polygons etc) and then onto how to perform rotations and other transformations of graphical objects. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Seller Inventory # 9780470031605
In a logical progression of ideas, the reader is introduced to some of the classic graphics algorithms and finally to chapters which cover particular effects such as perspective drawings and hidden-face and hidden-line elimination.
The book also provides a host of ready-to-run programs and worked examples to illuminate general principles and geometric techniques for the creation of both 2D and 3D graphical objects.
Kang Zhang is a Professor in Computer Science and Director of Visual Computing Lab at the University of Texas at Dallas. He received his B.Eng. in Computer Engineering from the University of Electronic Science and Technology, China, in 1982; and Ph.D. from the University of Brighton, UK, in 1990. He held academic positions in the UK and Australia, prior to joining UTD. Zhang's current research interests are in the areas of visual languages, graphical visualization, and Web engineering; and has published over 130 papers in these areas. He has taught computer graphics and related subjects at both graduate and undergraduate levels for many years. Zhang was also an editor of two books on software visualization.
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