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For junior/senior/graduate level courses in Computer Graphics.
This Java based graphics text introduces advanced graphic features to a student audience mostly trained in the Java language. Its accessible approach and in-depth coverage features the high-level Java 2D and Java 3D APIs―offering an elegant and easy-to-understand presentation of 2D and 3D graphics without compromising the fundamentals of the subject.
About the Author:
Hong Zhang is Associate Professor of Computer Science at Armstrong Atlantic State University. His research interests include bioinformatics, medical computing, computer graphics, and image processing. He holds a Ph.D. from the University of Pittsburgh. Dr. Y. Daniel Liang is Yamacraw Professor of Software Engineering at Armstrong Atlantic State University. His Prentice Hall books include Introduction to Java Programming and Introduction to C++ Programming. Liang holds a Ph.D. from the University of Oklahoma.
Title: Computer Graphics Using Java 2D and 3D
Publisher: Pearson
Publication Date: 2006
Binding: Paperback
Condition: new