Computer Graphics Using Java 2D and 3D
Liang, Y. Daniel
Sold by Bay State Book Company, North Smithfield, RI, U.S.A.
AbeBooks Seller since January 23, 2023
Used - Soft cover
Condition: Used - Good
Quantity: 1 available
Add to basketSold by Bay State Book Company, North Smithfield, RI, U.S.A.
AbeBooks Seller since January 23, 2023
Condition: Used - Good
Quantity: 1 available
Add to basketThe book is in good condition with all pages and cover intact, including the dust jacket if originally issued. The spine may show light wear. Pages may contain some notes or highlighting, and there might be a "From the library of" label. Boxed set packaging, shrink wrap, or included media like CDs may be missing.
Seller Inventory # BSM.MSEP
For junior/senior/graduate level courses in Computer Graphics.
This Java based graphics text introduces advanced graphic features to a student audience mostly trained in the Java language. Its accessible approach and in-depth coverage features the high-level Java 2D and Java 3D APIs―offering an elegant and easy-to-understand presentation of 2D and 3D graphics without compromising the fundamentals of the subject.
Hong Zhang is Associate Professor of Computer Science at Armstrong Atlantic State University. His research interests include bioinformatics, medical computing, computer graphics, and image processing. He holds a Ph.D. from the University of Pittsburgh. Dr. Y. Daniel Liang is Yamacraw Professor of Software Engineering at Armstrong Atlantic State University. His Prentice Hall books include Introduction to Java Programming and Introduction to C++ Programming. Liang holds a Ph.D. from the University of Oklahoma.
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