Design Patterns and Best Practices in Java
Kamalmeet Singh
Sold by AHA-BUCH GmbH, Einbeck, Germany
AbeBooks Seller since August 14, 2006
New - Soft cover
Condition: New
Quantity: 1 available
Add to basketSold by AHA-BUCH GmbH, Einbeck, Germany
AbeBooks Seller since August 14, 2006
Condition: New
Quantity: 1 available
Add to basketnach der Bestellung gedruckt Neuware - Printed after ordering.
Seller Inventory # 9781786463593
Create various design patterns to master the art of solving problems using Java
Having a knowledge of design patterns enables you, as a developer, to improve your code base, promote code reuse, and make the architecture more robust. As languages evolve, new features take time to fully understand before they are adopted en masse. The mission of this book is to ease the adoption of the latest trends and provide good practices for programmers.
We focus on showing you the practical aspects of smarter coding in Java. We'll start off by going over object-oriented (OOP) and functional programming (FP) paradigms, moving on to describe the most frequently used design patterns in their classical format and explain how Java's functional programming features are changing them.
You will learn to enhance implementations by mixing OOP and FP, and finally get to know about the reactive programming model, where FP and OOP are used in conjunction with a view to writing better code. Gradually, the book will show you the latest trends in architecture, moving from MVC to microservices and serverless architecture. We will finish off by highlighting the new Java features and best practices. By the end of the book, you will be able to efficiently address common problems faced while developing applications and be comfortable working on scalable and maintainable projects of any size.
This book is for those who are familiar with Java development and want to be in the driver's seat when it comes to modern development techniques. Basic OOP Java programming experience and elementary familiarity with Java is expected.
Adrian Ianculescu is a software developer with 20 years programming experience, of which 12 years were in Java, starting with C++, then working with C#, and moving naturally to Java. Working in teams ranging from 2 to 40, he realized that making software is not only about writing code and became interested in software design and architecture, in different methodologies and frameworks.
In order to share his experience, he created oodesign.com about 10 years ago.
After living the corporate life for a while, he started to work as a freelancer and entrepreneur following his childhood passion: to make games.
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