How to Design Programs: An Introduction to Programming and Computing
Matthias Felleisen; Robert Bruce Findler; Matthew Flatt; Shriram Krishnamurthi
Language: English
Published by Mit Pr, 2001
- Hardcover
- New

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- Title
- How to Design Programs: An Introduction to Programming and Computing
- Author
- Matthias Felleisen; Robert Bruce Findler; Matthew Flatt; Shriram Krishnamurthi
- Publisher
- Mit Pr
- Publication year
- 2001
- Condition
- New
- Binding
- hardcover
- Language
- English
- ISBN 10
- 0262062186
- ISBN 13
- 9780262062183
- Item weight
- 51 ounces
- Dimensions
- 8x1x9
This introduction to programming places computer science in the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process. This approach fosters a variety of skillscritical reading, analytical thinking, creative synthesis, and attention to detailthat are important for everyone, not just future computer programmers. The book exposes readers to two fundamentally new ideas. First, it presents program design guidelines that show the reader how to analyze a problem statement; how to formulate concise goals; how to make up examples; how to develop an outline of the solution, based on the analysis; how to finish the program; and how to test. Each step produces a well-defined intermediate product. Second, the book comes with a novel programming environment, the first one explicitly designed for beginners. The environment grows with the readers as they master the material in the book until it supports a full-fledged language for the whole spectrum of programming tasks.
All the book's support materials are available for free on the Web. The Web site includes the environment, teacher guides, exercises for all levels, solutions, and additional projects.
A second edition is now available.
"Synopsis" may belong to another edition of this title.
About the Author
Shriram Krishnamurthi is Assistant Professor of Computer Science at Brown University.
"About the title" may belong to another edition of this title.
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