Developing Turn-Based Multiplayer Games : with GameMaker Studio 2 and NodeJS

Language: English

Published by Apress, 2018

1484238605 / 9781484238608

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Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH

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Softcover

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nach der Bestellung gedruckt Neuware - Printed after ordering - Create your first turn-based multiplayer game using GameMaker Studio 2's built-in networking functions as well as using a simple NodeJS server. This book introduces you to the complexities of network programming and communication, where the focus will be on building the game from the ground up.You will start with a brief introduction to GameMaker Studio 2 and GML coding before diving into the essential principles of game design.Following this, you will go through an introductory section on NodeJS where you will learn how to create a server and send and receive data from it as well as integrating it with GameMaker Studio. You will then apply multiplayer gaming logic to your server and unlock multiplayer game features such as locating a player, syncing their data, and recording their session.What You Will LearnDiscover the architecture of GameMaker Studio 2Add new features to your game with NodeJS modulesIntegrate GameMaker Studio 2 with NodeJSMaster GameMaker Studio 2's built-in networking functionsWho This Book Is ForGameMaker Studio users who want to understand how the networking components of GMS 2 work. Basic JavaScript knowledge is required.…

Seller Inventory # 9781484238608

Title
Developing Turn-Based Multiplayer Games : with GameMaker Studio 2 and NodeJS
Author
Yadu Rajiv
Publisher
Apress
Publication year
2018
Condition
Neu
Binding
Taschenbuch
Language
English
ISBN 10
1484238605
ISBN 13
9781484238608
Item weight
347 grams
Dimensions
235x155x13 mm

AHA-BUCH GmbH

Einbeck, Germany

5-star seller

AbeBooks seller since August 14, 2006

Shipping rates from Germany to U.S.A.

Item7 to 10 business days5 to 7 business days
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