Digital Embodiment and the Arts (Paperback)
Language: English
Published by Intellect, Bristol, 2024
- Softcover
- New

Seller: AussieBookSeller, Truganina, VIC, AustraliaAussieBookSeller
AbeBooks seller since June 22, 2007
Condition: New
US$ 69.80
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Add to basketItem description from seller
Paperback. A timely examination of the use of emerging technologies in the arts in recent decades. This book explores the notion of embodied experience from the first wave of virtual reality through the current use of mixed, augmented, and extended realities. It highlights the necessity of understanding technological experiences through the assumption that all experience is embodied. Access to new technological tools has given way to an explosion of digital culture and experience, allowing artists and creative practitioners new ways of exploring a hybridization of creative practices. While individual aspects and themes covered here can be found in some recent books, few place digital embodiment within the arts in the way this book does. This unique synthesis first analyzes embodied experience through a study of space and virtuality, imagination, and technology. It next lays the groundwork for a more explicit understanding of the role of the body in our engagement with digital technologies, focusing on three distinct bodies: the gravitational body, the virtual body, and the hybrid body. The final section is a chronological exploration of the technological developments of virtual reality, virtual worlds, and augmented, mixed, and extended realities. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.…
Seller Inventory # 9781835951125
- Title
- Digital Embodiment and the Arts (Paperback)
- Author
- Denise Doyle
- Publisher
- Intellect, Bristol
- Publication year
- 2024
- Condition
- new
- Binding
- Paperback
- Language
- English
- ISBN 10
- 1835951120
- ISBN 13
- 9781835951125
This book explores the notion of embodied experience from the first wave of virtual reality through the current use of mixed, augmented, and extended realities. It highlights the necessity of understanding technological experiences through the assumption that all experience is embodied. Access to new technological tools has given way to an explosion of digital culture and experience, allowing artists and creative practitioners new ways of exploring a hybridization of creative practices. While individual aspects and themes covered here can be found in some recent books, few place digital embodiment within the arts in the way this book does.
This unique synthesis first analyzes embodied experience through a study of space and virtuality, imagination, and technology. It next lays the groundwork for a more explicit understanding of the role of the body in our engagement with digital technologies, focusing on three distinct bodies: the gravitational body, the virtual body, and the hybrid body. The final section is a chronological exploration of the technological developments of virtual reality, virtual worlds, and augmented, mixed, and extended realities.
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AussieBookSeller
Truganina, VIC, Australia
AbeBooks seller since June 22, 2007
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