Digital Games in Language Learning (Paperback)
Language: English
Published by Taylor & Francis Ltd, London, 2022
Series: Book 2 of 4 - New Directions in Computer Assisted Language Learning
- Softcover
- New

Seller: AussieBookSeller, Truganina, VIC, AustraliaAussieBookSeller
AbeBooks seller since June 22, 2007
Condition: New
US$ 69.28
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Add to basketItem description from seller
Paperback. This edited volume provides a comprehensive overview of contemporary research into the application of digital games in second and foreign language teaching and learning.As the use of digital games in foreign language education continues to expand, there is a need for publications that provide a window into recent innovations in this increasingly influential area of language education. This volume is wide ranging in scope incorporating both theory and practice and includes contributions from authorities in the field. Areas covered include research reviews and a range of case studies conducted in a variety of international contexts.This volume represents an essential guide to developments in this field and will have wide appeal to students, language educators, game and instructional designers. This edited volume provides a comprehensive overview of contemporary research into the developments and applications of digital games in second and foreign language teaching and learning. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.…
Seller Inventory # 9781032145976
- Title
- Digital Games in Language Learning (Paperback)
- Author
- Mark Peterson
- Publisher
- Taylor & Francis Ltd, London
- Publication year
- 2022
- Condition
- new
- Binding
- Paperback
- Language
- English
- ISBN 10
- 1032145978
- ISBN 13
- 9781032145976
- Series
- Book 2 of 4: New Directions in Computer Assisted Language Learning
This edited volume provides a comprehensive overview of contemporary research into the application of digital games in second and foreign language teaching and learning.
As the use of digital games in foreign language education continues to expand, there is a need for publications that provide a window into recent innovations in this increasingly influential area of language education. This volume is wide ranging in scope incorporating both theory and practice and includes contributions from authorities in the field. Areas covered include research reviews and a range of case studies conducted in a variety of international contexts.
This volume represents an essential guide to developments in this field and will have wide appeal to students, language educators, game and instructional designers.
"Synopsis" may belong to another edition of this title.
About the Author
Mark Peterson is an Associate Professor at Kyoto University, where he established and now directs a research lab focusing on computer assisted language learning.
Nasser Jabbari is an Assistant Professor of TESOL and Applied Linguistics at the University of Essex. His research interest lies at the interface between L2 learning and digital technologies.
"About the title" may belong to another edition of this title.
AussieBookSeller
Truganina, VIC, Australia
AbeBooks seller since June 22, 2007
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