Digital Holography and 3d Display Engineering (Paperback)

Language: English

Published by Independently Published, 2026

9798192111444

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Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail

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Paperback. A holographic system can fail even when every individual formula looks correct. A recording may violate sensor sampling limits. A reconstruction may use the wrong propagation regime. A fast hologram algorithm may produce a field the display hardware cannot reproduce. A wider viewing target may be defeated by coherence, speckle, eyebox, field of view, or optical information limits.This book connects those problems into one engineering pathway.Starting with wave behavior, diffraction, coherence, and interference, it builds the foundation for recording and reconstructing complex optical fields. It then moves through digital sensors, sampling and noise, numerical propagation, refocusing, phase recovery, and quantitative phase imaging before reversing the problem: computing the hologram required to reproduce a desired three-dimensional scene.Readers will learn how to: connect optical theory to digital recording and measurable system limits;compare reconstruction methods by distance, sampling, accuracy, and computational cost;understand phase-shifting, twin-image suppression, phase unwrapping, and quantitative measurement;evaluate direct, layered, intermediate-plane, iterative, parallel, and learned hologram-generation approaches;specify spatial light modulation while accounting for pitch, phase depth, fill factor, refresh behavior, and viewing range;reason through color, parallax, eyebox, field of view, speckle control, and optical throughput;compare three-dimensional display families and evaluate compression, pipeline design, and emerging architectures.Worked examples and practice problems keep the emphasis on engineering judgment. Calculations are used to test whether an assumption is physically valid, whether an algorithm is computationally feasible, and whether a subsystem remains compatible with the hardware around it. Across the book, the same design discipline recurs: fundamental limits remain binding, independent costs can compound, and every technique trades one constraint for another.The book is intended for upper-level engineering students, graduate students, researchers entering optical or computational imaging, and practicing engineers who are comfortable with vector calculus and frequency-domain analysis but do not require prior specialist training in holography.If you need a structured resource that carries the subject from optical foundations through computational hologram generation to complete display-system decisions, begin here and study the field as the connected engineering problem it really is. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

Seller Inventory # 9798192111444

Title
Digital Holography and 3d Display Engineering (Paperback)
Author
Cecil M. Karst
Publisher
Independently Published
Publication year
2026
Condition
new
Binding
Paperback
Language
English
ISBN 13
9798192111444

Grand Eagle Retail

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