Foundation HTML5 Canvas : For Games and Entertainment
Fulton, Jeff, Hawkes, Rob, Fulton, Steve
Language: English
Published by Apress L. P., 2011
- Softcover
- Used

Seller: Better World Books Ltd, Dunfermline, United KingdomBetter World Books Ltd
AbeBooks seller since October 13, 2008
Condition: Used - Good
US$ 6.30
Quantity: 1 available
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- Title
- Foundation HTML5 Canvas : For Games and Entertainment
- Author
- Fulton, Jeff, Hawkes, Rob, Fulton, Steve
- Publisher
- Apress L. P.
- Publication year
- 2011
- Condition
- Good
- Binding
- Soft cover
- Language
- English
- ISBN 10
- 1430232919
- ISBN 13
- 9781430232919
- Item weight
- 1.336 pounds
- Dimensions
- N/A
Canvas lets you produce graphics, animations, and applications using the HTML5 and JavaScript web standards. It allows you to draw directly within the browser without the need for third-party plugins like Adobe Flash, and so canvas works perfectly across desktop and mobile devices, like the iPhone and Android.
Foundation HTML5 Canvas begins by introducing you to HTML5 and the cool new features that it opens up for you. You are then offered a quick guide to JavaScript programming to get you up to speed. Next up you'll receive a thorough introduction to the canvas element, which teaches you how to draw objects within the browser with great ease.
Once the basics are covered you'll move on to the more advanced features of canvas, including image and video manipulation. You'll also learn how to create realistic animations with the help of some basic physics.
Foundation HTML5 Canvas then teaches you how to create two thrilling space-based games using all the skills you've learned so far. You'll find plenty of code examples and illustrations designed to help you understand even the most complex of topics.
HTML5 is already here for you, and Foundation HTML5 Canvas will provide you with all the information you need to enjoy the show.
What you'll learn
- The exciting new features that HTML5 brings and how to use them
- The basics of programming in JavaScript and capturing user input
- What the canvas drawing element is all about and why you'd want to use it
- How to utilize both basic and advanced features of canvas
- How to create realistic animations using canvas and a splash of physics
- How to make interactive games using canvas, JavaScript, and other HTML5 goodies
Who this book is for
The book has been written in a friendly way that makes it approachable to beginners and experts alike. It is predominantly for Web designers who are new to HTML5 and JavaScript, and covers the absolute basics of creating interactive games and applications using the HTML5 canvas element. Experienced Web designers and programmers will also learn about all the features of canvas and how they can be used within their own projects. Flash and Silverlight developers wanting to broaden their reach across the Web and mobile devices will also benefit from the information in this book.
Table of Contents
- Introducing HTML5
- Foundation JavaScript
- Learning the Basics of Canvas
- Pushing Canvas Further
- Manipulating Images and Video
- Making Things Move
- Implementing Advanced Animation
- Creating the Space Bowling Game
- Creating the Asteroid Avoidance Game
- Taking Things Further and the Future of Canvas
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About the Author
"About the title" may belong to another edition of this title.
Better World Books Ltd
Dunfermline, United Kingdom
AbeBooks seller since October 13, 2008
Shipping rates from United Kingdom to U.S.A.
| Item | 11 to 28 business days | 11 to 28 business days |
|---|---|---|
| First item | US$ 6.76 | US$ 6.76 |
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Better World Books LTD.
THIRD FLOOR, ONE LONDON SQUARE, CROSS LANES
GUILDFORD, United Kingdom GU1 1UN
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