Fundamentals of Computer Graphics
Shirley, Peter; Ashikhmin, Michael; Marschner, Steve
124 ratings by Goodreads
Language: English
Published by A K Peters/CRC Press, 2005
- Hardcover
- New

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- Title
- Fundamentals of Computer Graphics
- Author
- Shirley, Peter; Ashikhmin, Michael; Marschner, Steve
- Publisher
- A K Peters/CRC Press
- Publication year
- 2005
- Condition
- New
- Binding
- Hardcover
- Language
- English
- ISBN 10
- 1568812698
- ISBN 13
- 9781568812694
- Edition
- 2nd Edition
The second edition of this widely adopted text includes a wealth of new material, with new chapters on Signal Processing (Marschner), Using Graphics Hardware (Willemsen), Building Interactive Graphics Applications (Sung), Perception (Thompson), Curves (Gleicher), Computer Animation (Ashikhmin), and Tone Reproduction (Reinhard).
Maintaining the strengths of the first edition, the authors present the mathematical foundations of computer graphics with a focus on geometric intuition, allowing the programmer to understand and apply those foundations to the development of efficient code.
Maintaining the strengths of the first edition, the authors present the mathematical foundations of computer graphics with a focus on geometric intuition, allowing the programmer to understand and apply those foundations to the development of efficient code.
"Synopsis" may belong to another edition of this title.
Review
" ""This book is highly recommended as either a textbook for a course in computer graphics or as a reliable and wide-ranging handbook for those developing graphics applications. The book provides a firm foundation in the field that enables programmers to readily apply its content to a variety of graphics packages across a wide spectrum of platforms."" -Marlin Thomas, May 2006
""The book has become a common pendulum of computer graphics that covers all important subjects from scene graphics to l-systems from event governed programming to data visualization in a compact, clear and competent way. "" -Jorn Loviscach, May 2006"
""The book has become a common pendulum of computer graphics that covers all important subjects from scene graphics to l-systems from event governed programming to data visualization in a compact, clear and competent way. "" -Jorn Loviscach, May 2006"
"About the title" may belong to another edition of this title.
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