GPU-Based Interactive Visualization Techniques

Language: English

Published by Springer Berlin Heidelberg, Springer Berlin Heidelberg Dez 2014, 2014

3642446051 / 9783642446054

Series: Book 9 of 40 - Mathematics and Visualization

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Seller: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermanyBuchWeltWeit Ludwig Meier e.K.

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This item is printed on demand - it takes 3-4 days longer - Neuware -Scientific visualization has become an important tool for visual analysis in many scientific, engineering, and medical disciplines.This book focuses on efficient visualization techniques, which are the prerequisite for the interactive exploration of complex data sets. High performance is primarily achieved by devising algorithms for the fast graphics processing units (GPUs) of modern graphics hardware. Other aspects discussed in the book include parallelization on cluster computers with several GPUs, adaptive rendering methods, multi-resolution models, and non-photorealistic rendering techniques for visualization. Covering both the theoretical foundations and practical implementations of algorithms, this book provides the reader with a basis to understand and reproduce modern GPU-based visualization approaches. 328 pp. Englisch.

Seller Inventory # 9783642446054

Title
GPU-Based Interactive Visualization Techniques
Author
Daniel Weiskopf
Publisher
Springer Berlin Heidelberg, Springer Berlin Heidelberg Dez 2014
Publication year
2014
Condition
Neu
Binding
Taschenbuch
Language
English
ISBN 10
3642446051
ISBN 13
9783642446054
Item weight
499 grams
Dimensions
235x155x18 mm
Series
Book 9 of 40: Mathematics and Visualization

BuchWeltWeit Ludwig Meier e.K.

Bergisch Gladbach, Germany

5-star seller

AbeBooks seller since January 11, 2012

Shipping rates from Germany to U.S.A.

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First itemUS$ 25.85US$ 25.85
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BuchWeltWeit Ludwig Meier e.K.

Germany