GPU Pro: Advanced Rendering Techniques
Language: English
Published by A K Peters/CRC Press, 2010
- Hardcover
- Used

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- Title
- GPU Pro: Advanced Rendering Techniques
- Author
- Engel, Wolfgang [Editor]
- Publisher
- A K Peters/CRC Press
- Publication year
- 2010
- Condition
- Good
- Binding
- hardcover
- Language
- English
- ISBN 10
- 1568814720
- ISBN 13
- 9781568814728
- Item weight
- 47 ounces
- Dimensions
- 7x1x9
- Seller catalogs
- Computers & Technology
This book covers essential tools and techniques for programming the graphics processing unit. Brought to you by Wolfgang Engel and the same team of editors who made the ShaderX series a success, this volume covers advanced rendering techniques, engine design, GPGPU techniques, related mathematical techniques, and game postmortems. A special emphasis is placed on handheld programming to account for the increased importance of graphics on mobile devices, especially the iPhone and iPod touch.
Example programs and source code can be downloaded from the book's CRC Press web page.
"Synopsis" may belong to another edition of this title.
About the Author
Wolfgang Engel is the CTO & Co-Founder of Confetti Special Effects Inc. He worked for more than four years in Rockstar's core technology group as the lead graphics programmer. He is the editor of the ShaderX books, the author of several other books, and loves to talk about graphics programming. He is also a MVP DirectX since July 2006 and is active in several advisory boards in the industry.
"About the title" may belong to another edition of this title.
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