Game Audio Programming 3 : Principles and Practices
Somberg, Guy (EDT)
Sold by GreatBookPrices, Columbia, MD, U.S.A.
AbeBooks Seller since April 6, 2009
New - Soft cover
Condition: New
Quantity: Over 20 available
Add to basketSold by GreatBookPrices, Columbia, MD, U.S.A.
AbeBooks Seller since April 6, 2009
Condition: New
Quantity: Over 20 available
Add to basketWelcome to the third volume of Game Audio Programming: Principles and Practices―the first series of its kind dedicated to the art and science of game audio programming. This volume contains 14 chapters from some of the top game audio programmers and sound designers in the industry. Topics range across game genres (ARPG, RTS, FPS, etc.), and from low-level topics such as DSP to high-level topics like using influence maps for...
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