Game Design: How to Create Video and Tabletop Games, Start to Finish
Language: English
Published by McFarland & Co Inc, 2012
- Softcover
- New

Seller: THE SAINT BOOKSTORE, Southport, United KingdomTHE SAINT BOOKSTORE
AbeBooks seller since June 14, 2006
Condition: New
US$ 41.05
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This item is printed on demand. New copy - Usually dispatched within 5-9 working days.
Seller Inventory # C9780786469529
- Title
- Game Design: How to Create Video and Tabletop Games, Start to Finish
- Author
- Lewis Pulsipher
- Publisher
- McFarland & Co Inc
- Publication year
- 2012
- Condition
- New
- Binding
- Paperback / softback
- Language
- English
- ISBN 10
- 0786469528
- ISBN 13
- 9780786469529
- Seller catalogs
- Games
Many aspiring game designers have crippling misconceptions about the process involved in creating a game from scratch, believing a "big idea" is all that is needed to get started. But game design requires action as well as thought, and proper training and practice to do so skillfully. In this indispensible guide, a published commercial game designer and longtime teacher offers practical instruction in the art of video and tabletop game design. The topics explored include the varying types of games, vital preliminaries of making a game, the nuts and bolts of devising a game, creating a prototype, testing, designing levels, technical aspects, and assessing nature of the audience. With practice challenges, a list of resources for further exploration, and a glossary of industry terms, this manual is essential for the nascent game designer and offers food for thought for even the most experienced professional.
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THE SAINT BOOKSTORE
Southport, United Kingdom
AbeBooks seller since June 14, 2006
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