3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics
Language: English
Published by CRC Press, 2000
- Hardcover
- Used

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- Title
- 3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics
- Author
- Eberly, David H.
- Publisher
- CRC Press
- Publication year
- 2000
- Condition
- Good
- Binding
- hardcover
- Language
- English
- ISBN 10
- 1558605932
- ISBN 13
- 9781558605930
This book provides rigorous explanations and derivations of all the essential concepts and techniques. Ideas are revealed step by step with numerous code examples and illustrations. Source code implementations are included on the companion CD-ROM to help you understand the full progression from idea, to algorithm, to working code. Since algorithms are not used in isolation, the source code for a complete engine is provided to bring crucial context to the implementations. This book and CD-ROM offer the most comprehensive professional reference available for the development of 3D game engines.
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