Game Hacking: Developing Autonomous Bots for Online Games
Language: English
Published by No Starch Press,US, United States, San Francisco, 2016
- Softcover
- Used

Seller: WorldofBooks, Goring-By-Sea, WS, United KingdomWorldofBooks
AbeBooks seller since March 16, 2007
Condition: Used - Very good
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You don't need to be a wizard to transform a game you like into a game you love. Imagine if you could give your favourite PC game a more informative heads-up display or instantly collect all that loot from your latest epic battle. Bring your knowledge of Windows-based development and memory management, and Game Hacking will teach you what you need to become a true game hacker. Learn the basics, like reverse engineering, assembly code analysis, programmatic memory manipulation, and code injection, and hone your new skills with hands-on example code and practice binaries. Level up as you learn how to: Scan and modify memory with Cheat Engine; Explore program structure and execution flow with OllyDbg; Log processes and pinpoint useful data files with Process Monitor; Manipulate control flow through NOPing, hooking, and more Locate and dissect common game memory structures You'll even discover the secrets behind common game bots, including: Extrasensory perception hacks, such as wallhacks and heads-up displays Responsive hacks, such as auto healers and combo bots; Bots with artificial intelligence, such as cave walkers and automatic looters Game hacking might seem like black magic, but it doesn't have to be. Once you understand how bots are made, you'll be better positioned to defend against them in your own games. Journey through the inner workings of PC games with Game Hacking, and leave with a deeper understanding of both game design and computer security. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.…
Seller Inventory # GOR011732786
- Title
- Game Hacking: Developing Autonomous Bots for Online Games
- Author
- Nick Cano
- Publisher
- No Starch Press,US, United States, San Francisco
- Publication year
- 2016
- Condition
- Very Good
- Binding
- Paperback
- Language
- English
- ISBN 10
- 1593276699
- ISBN 13
- 9781593276690
- Item weight
- 599 grams
- Dimensions
- 178.0 x 234.0
Bring your knowledge of Windows-based development and memory management, and Game Hacking will teach you what you need to become a true game hacker. Learn the basics, like reverse engineering, assembly code analysis, programmatic memory manipulation, and code injection, and hone your new skills with hands-on example code and practice binaries.
Level up as you learn how to:
–Scan and modify memory with Cheat Engine
–Explore program structure and execution flow with OllyDbg
–Log processes and pinpoint useful data files with Process Monitor
–Manipulate control flow through NOPing, hooking, and more
–Locate and dissect common game memory structures
You’ll even discover the secrets behind common game bots, including:
–Extrasensory perception hacks, such as wallhacks and heads-up displays
–Responsive hacks, such as autohealers and combo bots
–Bots with artificial intelligence, such as cave walkers and automatic looters
Game hacking might seem like black magic, but it doesn’t have to be. Once you understand how bots are made, you’ll be better positioned to defend against them in your own games. Journey through the inner workings of PC games with Game Hacking, and leave with a deeper understanding of both game design and computer security.
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WorldofBooks
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AbeBooks seller since March 16, 2007
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In 2002, World of Books Group was founded on an ethos to do good, protect the planet and support charities by enabling more goods to be reused. Since then, we've grown into to a global company pioneering the circular economy. Today, we drive the circular economy through three re-commerce brands: - Wob: Through Wob, we sell. We provide affordable, preloved books and media to customers all over the world. A book leaves our collection of over seven million titles and begins a new chapter every two seconds, enabling more goods to be reused. - Ziffit: Through Ziffit, we buy. We give people around the world the opportunity to contribute to the circular economy, earn money and protect the planet, by trading their unwanted books and media. - Shopiago: Through Shopiago, we help others. By sharing the technology that has grown World of Books Group into the business it is today, we’re helping charities increase revenue and reduce waste through re-commerce.…
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