Game Hacking: Developing Autonomous Bots for Online Games
Language: English
Published by No Starch Press, 2016
- Softcover
- Used

Seller: Evergreen Goodwill, Seattle, WA, U.S.A.Evergreen Goodwill
AbeBooks seller since November 7, 2006
Condition: Used - Fair
US$ 11.54
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Add to basketSeller Inventory # mon-uacc-1593276699
- Title
- Game Hacking: Developing Autonomous Bots for Online Games
- Author
- Cano, Nick
- Publisher
- No Starch Press
- Publication year
- 2016
- Condition
- Acceptable
- Binding
- paperback
- Language
- English
- ISBN 10
- 1593276699
- ISBN 13
- 9781593276690
- Item weight
- 1.32 pounds
Bring your knowledge of Windows-based development and memory management, and Game Hacking will teach you what you need to become a true game hacker. Learn the basics, like reverse engineering, assembly code analysis, programmatic memory manipulation, and code injection, and hone your new skills with hands-on example code and practice binaries.
Level up as you learn how to:
–Scan and modify memory with Cheat Engine
–Explore program structure and execution flow with OllyDbg
–Log processes and pinpoint useful data files with Process Monitor
–Manipulate control flow through NOPing, hooking, and more
–Locate and dissect common game memory structures
You’ll even discover the secrets behind common game bots, including:
–Extrasensory perception hacks, such as wallhacks and heads-up displays
–Responsive hacks, such as autohealers and combo bots
–Bots with artificial intelligence, such as cave walkers and automatic looters
Game hacking might seem like black magic, but it doesn’t have to be. Once you understand how bots are made, you’ll be better positioned to defend against them in your own games. Journey through the inner workings of PC games with Game Hacking, and leave with a deeper understanding of both game design and computer security.
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Evergreen Goodwill
Seattle, WA, U.S.A.
AbeBooks seller since November 7, 2006
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