Game AI Pro 3 : Collected Wisdom of Game AI Professionals
Steve Rabin
Sold by AHA-BUCH GmbH, Einbeck, Germany
AbeBooks Seller since August 14, 2006
New - Hardcover
Condition: New
Ships from Germany to U.S.A.
Quantity: 1 available
Add to basketSold by AHA-BUCH GmbH, Einbeck, Germany
AbeBooks Seller since August 14, 2006
Condition: New
Quantity: 1 available
Add to basketNeuware - This book discusses cutting-edge game AI techniques primarily from game developers of shipped commercial games. Topics include AI architectures, steering and path finding, tactics/strategy, genre specific techniques, gesture recognition, and learning techniques. The book includes about 60 articles (10 pages each) that are written in a style that is technical yet accesssible to beginners but ultimately aimed at the intermediate to expert professional game developer. The book acts as a toolbox of techniques that can be applied to many common and not-so-common situations.
Seller Inventory # 9781498742580
Game AI Pro3: Collected Wisdom of Game AI Professionals presents state-of-the-art tips, tricks, and techniques drawn from developers of shipped commercial games as well as some of the best-known academics in the field. This book acts as a toolbox of proven techniques coupled with the newest advances in game AI. These techniques can be applied to almost any game and include topics such as behavior trees, utility theory, path planning, character behavior, and tactical reasoning.
KEY FEATURES
SECTION EDITORS
Neil Kirby General Wisdom
Alex Champandard Architecture
Nathan Sturtevant Movement and Pathfinding
Damian Isla Character Behavior
Kevin Dill Tactics and Strategy; Odds and Ends
Steve Rabin is a principal software engineer at Nintendo Technology Development and has been a key figure in the game AI community for nearly 20 years. He is founder and advisor of the GDC AI Summit, founder of the AI Game Programmers Guild, editor of 8 game development books, and principal lecturer of game AI at the DigiPen Institute of Technology since 2006.
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