C++ for Game Programmers (Charles River Media Game Development)
Language: English
Published by Charles River Media, 2003
- Softcover
- Used

Seller: AwesomeBooks, Wallingford, United KingdomAwesomeBooks
AbeBooks seller since November 28, 2006
Condition: Used - Very good
US$ 22.37
Quantity: 1 available
Add to basketItem description from seller
C++ for Game Programmers (Charles River Media Game Development) This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping. .
Seller Inventory # 7719-9781584502272
- Title
- C++ for Game Programmers (Charles River Media Game Development)
- Author
- Noel Llopis
- Publisher
- Charles River Media
- Publication year
- 2003
- Condition
- Very Good
- Binding
- Paperback
- Language
- English
- ISBN 10
- 1584502274
- ISBN 13
- 9781584502272
This is primarily a book about ideas and concepts: it is not just a source of C++ code to use in your game project. Instead, C++ for Game Programmers covers how things work from a game-development perspective, and provides practical rules to follow. It points out the most effective C++ practices and steers developers away from the potentially dangerous ones. It describes common C++ techniques to solve specific problems faced by most developers, and focuses on techniques that have been proven in real games. Additionally, specific new technologies such as STL are covered in detail, along with the challenges specific to different platforms such as PCs or game consoles. The techniques presented apply to all aspects of game programming, including graphics, physics, and AI. C++ for Game Programmers is the perfect resource for game programmers looking to perfect their C++ skills, and experienced programmers interested in entering the game industry. Graphics, embedded systems, and real-time systems programmers facing the same challenges as game programmers will also benefit from the ideas and techniques covered.
On the CD!
The CD-ROM contains the source code for several programs that demonstrate the more complex concepts in the book. They are fully functional programs that show how all the different ideas interrelate and come together.
* MemoryMgr
-- A fully implemented memory manager and a small test application.
* Plugins
A simple Win32 application with plug-ins. The application displays the currently loaded plug-ins, and the plug-ins themselves add some menu entries to the main application.
* RTTI
-- A custom runtime type information system, intended to work only with single inheritance.
* RTTIMulti
A variation on the previous custom runtime type information system. It supports multiple inheritance at the cost of some extra performance.
* ObjectFactory
-- A templatized object factory for game entities.
* Serialization
-- A simple implementation that serializes a full game-entity tree to disk and loads it back.
System Requirements
All the programs were compiled using Visual Studio C++ 6.0 and were tested under Windows 2000. However, except for the plug-ins example, they should all be platform and compiler independent, so they should be easy to compile and run in your favorite environment. The executable for the plug-ins example program is also provided. You can experiment with it without having to compile it first.
"Synopsis" may belong to another edition of this title.
About the Author
"About the title" may belong to another edition of this title.
AwesomeBooks
Wallingford, United Kingdom
AbeBooks seller since November 28, 2006
Shipping rates from United Kingdom to U.S.A.
| Item | 4 to 15 business days | 4 to 15 business days |
|---|---|---|
| First item | US$ 5.44 | US$ 5.44 |
Payment methods
Store description
Started in an unfortunate mother's basement in 2004 with books that a student layabout no longer needed, AwesomeBooks now stocks over 2 million titles which are ready to be sent to your door within 24hours of ordering. Our heritage is in supplying great quality used books. We have over 1.8 million books in our distribution centre ready to be shipped to you at any time. We also sell new books and are increasing our range of titles every day.
Specialty
Used Books, New BooksSeller's business information
WRAP Ltd
Unit 4,, 119 Loverock Road
Reading, United Kingdom RG30 1DZ
Terms of sale
All our books are used in either Good or Very Good condition. Should there be any problems after purchase email us and we will sort it out to your satisfaction.
Shipping terms
We try to keep our shipping terms as simple as possible :)
Shipping cost for orders to other destinations vary, so please check your destination country for more details.