The Game Programmer's Guide to Torque
Language: English
Published by A K Peters/CRC Press, 2006
- Softcover
- Used

Seller: MusicMagpie, Stockport, United KingdomMusicMagpie
AbeBooks seller since December 4, 2017
Condition: Used - Very good
US$ 6.56
Quantity: 1 available
Add to basketSeller Inventory # U9781568812847
- Title
- The Game Programmer's Guide to Torque
- Author
- Edward F. Maurina III
- Publisher
- A K Peters/CRC Press
- Publication year
- 2006
- Condition
- Very Good
- Dust jacket
- 47220627
- Signed
- 11/27/2025 7:36:32 AM
- Binding
- Soft cover
- Language
- English
- ISBN 10
- 1568812841
- ISBN 13
- 9781568812847
- Edition
- 1764228992.
- Seller catalogs
- 1, 9781568812847, U
The author takes readers on an in-depth walkthrough of the Torque Game Engine---one of the most popular, powerful, and easy to use game engines available today. With clear explanations of how to use Torque to create your own games and detailed discussions of the engine's inner workings, this book is a must read for any programmer interested in making games for fun or profit. It offers step-by-step examples, detailed system descriptions, in-depth references, practical tips, tricks, and more that provide readers all they need to understand the Torque Game Engine. See the Support page on the author's website for a revision of Chapter 15 (Torque Lighting). Downloadable resources are included with the book.
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MusicMagpie
Stockport, United Kingdom
AbeBooks seller since December 4, 2017
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