Game Programming Gems 2 (GAME PROGRAMMING GEMS SERIES) (Vol 2)
76 ratings by Goodreads
Language: English
Published by Charles River Media, 2001
- Hardcover
- Used

Seller: HPB-Ruby, Dallas, TX, U.S.A.HPB-Ruby
5-star seller
AbeBooks seller since September 15, 2017
Hardcover
Condition: Used - Very good
US$ 22.74
US$ 3.75 shipping
Ships within U.S.A.
Quantity: 1 available
Add to basketFree 30-day returns
Item description from seller
Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority.
Seller Inventory # S_473716487
- Title
- Game Programming Gems 2 (GAME PROGRAMMING GEMS SERIES) (Vol 2)
- Author
- DeLoura, Mark
- Publisher
- Charles River Media
- Publication year
- 2001
- Condition
- Very Good
- Binding
- Hardcover
- Language
- English
- ISBN 10
- 1584500549
- ISBN 13
- 9781584500544
Blazing through the excitement generated by the first volume, Game Programming Gems II is here with an entirely new set of innovative ideas, techniques,and algorithms. Game developers of all levels will find insightful tips and tools from this unique collection.Written by game programming experts,each contribution provides a hands-on solution to a programming problem, or a creative method for reducing programming time and redundancy. Edited by Mark DeLoura,Editor-In-Chief of Game Developer magazine and a group of top-notch area editors,this collection covers the major topics needed to develop a state-of-the-art game engine and provides all new coverage of audio issues. From animation and artificial intelligence to Z-buffering, lighting calculations,weather effects, curved surfaces, audio tools,multiplayer Internet gaming, music and sound effects, all of the major techniques needed to develop a competitive game engine are covered. All of the source code for each algorithm is included and can be used by advanced programmers immediately.For aspiring game programmers,the text for each algorithm explains the algorithm in detail, gives suggestions for beneficial modifications and optimizations, and includes references to related material.
"Synopsis" may belong to another edition of this title.
About the Author
Mark DeLoura (San Francisco, CA) is the former editor-in-chief of Game Developer magazine, and a former software engineering lead at Nintendo of America, Inc. He has also worked independently as a game developer and has written for a number of industry publications.
"About the title" may belong to another edition of this title.
Shipping rates within U.S.A.
| Item | 4 to 14 business days | 2 to 6 business days |
|---|---|---|
| First item | US$ 3.75 | US$ 6.99 |
Payment methods
Store description
Half Price Books has been connecting readers to great books since 1972. Customer service is our top priority.
Seller's business information
Half Price Books, Records, Magazines, Inc.
5803 East Northwest Highway
Dallas, TX U.S.A. 75231