Game Programming Gems. This item is unavailable.
117 ratings by Goodreads
Language: English
Published by Delmar Cengage Learning, 2000
- Hardcover
- Used

Seller: Better World Books, Mishawaka, IN, U.S.A.Better World Books
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Unavailable
Hardcover
Condition: Used - Good
US$ 12.15
Item description from seller
Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Seller Inventory # 4376191-6
- Title
- Game Programming Gems
- Author
- DeLoura, Mark
- Publisher
- Delmar Cengage Learning
- Publication year
- 2000
- Condition
- Good
- Binding
- Hardcover
- Language
- English
- ISBN 10
- 1584500492
- ISBN 13
- 9781584500490
- Item weight
- 2.881 pounds
- Dimensions
- N/A
For the countless tasks involved in creating a game engine there are an equal number of possible solutions. But instead of spending hours and hours trying to develop your own answers, now you can find out how the pros do it! Game Programming Gems is a hands-on, comprehensive resource packed with a variety of game programming algorithms written by experts from the game industry and edited by Mark DeLoura, former software engineering lead for Nintendo of America, Inc. and now the newly appointed editor-in-chief of Game Developer magazine. From animation and artificial intelligence to Z-buffering, lighting calculations, weather effects, curved surfaces, mutliple layer Internet gaming, to music and sound effects, all of the major techniques needed to develop a competitive game engine are covered. Game Programming Gems is written in a style accessible to individuals with a range of expertise levels. All of the source code for each algorithm is included and can be used by advanced programmers immediately. For aspiring programmers, there is a detailed tutorial to work through before attempting the code, and suggestions for possible modifications and optimizations are included as well.
"Synopsis" may belong to another edition of this title.
About the Author
Mark DeLoura is the software engineering lead at Nintendo of America, Inc. He has also worked independently as a game developer and has written a number of industry publications including Game Developer Magazine
"About the title" may belong to another edition of this title.