- Softcover
- Used

Seller: Deadstock Gear, Fort Oglethorpe, GA, U.S.A.Deadstock Gear
AbeBooks seller since August 13, 2026
Condition: Used - Very good
US$ 19.98
Quantity: 1 available
Add to basketItem description from seller
Satisfaction guaranteed. Thank you.
Seller Inventory # 09-23-2026-Bulk-Shelf 20/C014
- Title
- Game Programming Patterns
- Author
- Nystrom, Robert
- Publisher
- Unknown
- Publication year
- 2014
- Condition
- Very Good
- Binding
- paperback
- Language
- English
- ISBN 10
- 0990582906
- ISBN 13
- 9780990582908
The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need.
You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
"Synopsis" may belong to another edition of this title.
About the Author
Robert lives with his wife and two daughters in Seattle where you are most likely to find him cooking for his friends and plying them with good beer.
"About the title" may belong to another edition of this title.
Deadstock Gear
Fort Oglethorpe, GA, U.S.A.
AbeBooks seller since August 13, 2026
Shipping rates within U.S.A.
| Item | 5 to 14 business days | 3 to 6 business days |
|---|---|---|
| First item | US$ 3.00 | US$ 10.00 |
Payment methods
Specialty
Textbooks, religion, fiction, history, fantasy, nonfiction, self help, business, musicSeller's business information
Wilkey Enterprises LLC
5007 Tennessee Avenue
Chattanooga, TN U.S.A. 37409