Game Programming Projects with Unity, Unreal Engine 5 & Godot 4 : Build Portfolio-Ready Gameplay Systems (Combat, AI, Movement, UI, Save & Multiplayer)

Language: English

Published by Amazon Digital Services LLC - Kdp Mai 2026, 2026

9798196410840

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Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH

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Neuware - Game Programming Projects with Unity, Unreal Engine 5 & Godot 4Build Portfolio-Ready Gameplay Systems (Combat, AI, Movement, UI, Save & Multiplayer)Most game developers can follow tutorials, but building complete gameplay systems that feel polished, reusable, and portfolio-ready is a different challenge. Movement, combat, AI, UI, saving, and multiplayer often break down when they are built as isolated features instead of connected systems.Game Programming Projects with Unity, Unreal Engine 5 & Godot 4 gives you a practical, project-based path to building real gameplay features across three major engines. Instead of focusing on theory or engine comparison, this handbook shows how core gameplay systems are designed, implemented, tested, and refined using Unity C#, Unreal Engine 5 C++, and Godot 4 GDScript.You will build the foundations every strong gameplay portfolio needs, including responsive player movement, camera systems, interaction mechanics, health and damage, melee and projectile combat, enemy AI, animation-driven attacks, inventory, HUDs, menus, save/load systems, checkpoints, multiplayer foundations, profiling, packaging, and portfolio polish.Inside, you will learn how to: - Build gameplay systems that transfer across Unity, Unreal Engine 5, and Godot 4- Create combat, movement, AI, UI, inventory, saving, and multiplayer prototypes- Structure projects cleanly for testing, reuse, and expansion- Turn chapter projects into stronger portfolio demos- Understand how professional gameplay programmers connect player experience to codeWritten for Unreal Engine developers, C++ game developers, Unity programmers, Godot users, and software engineers moving into game development, this book focuses on practical results over vague concepts.If you want to build playable systems that prove real game programming skill, this book gives you the projects, patterns, and implementation flow to start creating them with confidence.

Seller Inventory # 9798196410840

Title
Game Programming Projects with Unity, Unreal Engine 5 & Godot 4 : Build Portfolio-Ready Gameplay Systems (Combat, AI, Movement, UI, Save & Multiplayer)
Author
Benjamin Himmel
Publisher
Amazon Digital Services LLC - Kdp Mai 2026
Publication year
2026
Condition
Neu
Binding
Taschenbuch
Language
English
ISBN 13
9798196410840
Item weight
531 grams
Dimensions
254x178x16 mm

AHA-BUCH GmbH

Einbeck, Germany

5-star seller

AbeBooks seller since August 14, 2006

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