- Hardcover
- Used

Seller: Goodwill of Silicon Valley, SAN JOSE, CA, U.S.A.Goodwill of Silicon Valley
AbeBooks seller since June 28, 2024
Condition: Used - Good
US$ 48.10
Quantity: 1 available
Add to basketItem description from seller
Supports Goodwill of Silicon Valley job training programs. The cover and pages are in Good condition! Any other included accessories are also in Good condition showing use. Use can include some highlighting and writing, page and cover creases as well as other types visible wear.
Seller Inventory # GWSVV.183801912X.G
- Title
- The Games That Weren't
- Author
- Bitmap Books
- Publisher
- Bitmap Books
- Publication year
- 2020
- Condition
- good
- Binding
- Hardcover
- Language
- English
- ISBN 10
- 183801912X
- ISBN 13
- 9781838019129
The Games That Weren't
Now larger than both the movie and music industries combined, the video game industry has provided more than 40 glorious years of interactive entertainment across a plethora of hardware platforms, including consoles, computers and handheld devices. We truly are spoilt for choice when it comes to picking something to play, and that dizzying array is growing by the day.
Even so, there are a great many video games that have sadly never seen the light of day, for a variety of reasons, and many of these have incredible unsolved mysteries or gripping untold tales attached to them. The Games That Weren't aims to give these unknown titles a chance to shine by lifting the lid on their stories – even if we weren't able to actually play them as their developers intended.
Providing illustrated snapshots of unreleased games dating from 1975 to 2015, The Games That Weren't is Bitmap Books' biggest and most ambitious book to date. It includes a wide range of titles from the Atari 2600 right up to the Sony PlayStation 4, by way of arcade, home computer, console, handheld and mobile platforms. Years in the making, it's packed to bursting point with exclusive content, in-depth interviews and much more besides.
Many of these lost classics are expanded upon in detail, as we share the untold stories and recollections of those involved with their design and development, as well as shedding some light on intriguing mysteries along the way. Assets and screenshots – some of which have never been seen before – help illustrate the narratives, and in the case of games for which no images exist, there are specially-created artist's impressions that give a tantalising visual interpretation of what could have been.
Covering more than 80 games – including Star Fox 2, Green Lantern and SimMars – across a 40-year span, and packed with content such as five specially-created 'Hardware That Wasn't' blueprint pieces and interviews with industry legends such as David Crane, Jeff Minter, Matthew Smith, Dan Malone, Eugene Jarvis, Dylan Cuthbert, Andrew and Philip Oliver, Geoff Crammond, Scott Adams, Jon Hare and many more, The Games That Weren't showcases and pays tribute to well-known and not-so-well-known unreleased titles, as well as games you might never have heard of – until now. As if that wasn't enough, the book has been produced to the signature high standard Bitmap Books readers have come to expect, with eye-catching fluorescent colours and high-quality binding on superb paper stock, and it comes with a free digital copy, so you can take it with you everywhere.
While the games industry has much to celebrate in the games that did make it onto shelves, there's something uniquely captivating in looking at titles that never achieved the finish line. We hope that The Games That Weren't will keep the memory of these failed masterpieces alive.
Book specifications
644 pages. 170mm × 210mm. Edge-to-edge high quality lithographic print. Special fluorescent ink throughout. Hardback. Sewn binding for enduring quality and the ability to lay flat for ideal double-page image viewing. Coloured bookmark ribbon. Shrink-wrapped.
©Bitmap Books
"Synopsis" may belong to another edition of this title.
Goodwill of Silicon Valley
SAN JOSE, CA, U.S.A.
AbeBooks seller since June 28, 2024
Shipping rates within U.S.A.
| Item | 3 to 5 business days | 1 to 3 business days |
|---|---|---|
| First item | US$ 3.99 | US$ 7.99 |
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Store description
Goodwill of Silicon Valley’s mission is to support our employees, our customers, and people with challenging barriers to employment; to raise their standard of living and improve their lives through our services and social enterprise. Founded in Santa Clara County in 1928, Goodwill of Silicon Valley is dedicated to improving employment opportunities, increasing standards of living, providing economic independence, and restoring our clients’ sense of self-worth. We do this through workforce creation, vocational training, and environmental stewardship. With 18 retail stores, an online store, an extensive reuse/recycling operation, and our Contract Services division, we help people overcome barriers to employment, build sustainable livelihoods, and transform their lives and communities.…
Specialty
All, potentially Comics and Collectibles as wellSeller's business information
Goodwill of Silicon Valley
1080 North 7th Street
San Jose, CA U.S.A. 95112
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Standard Flat rate $3.99 shipping per item via UPS. Delivery between 3-8 days depending on location in U.S. We are located in California.