Gaming for Good (Paperback)
Language: English
Published by Rethink Press, Gorleston, 2024
- Softcover
- New

Seller: AussieBookSeller, Truganina, VIC, AustraliaAussieBookSeller
AbeBooks seller since June 22, 2007
Condition: New
US$ 47.23
Quantity: 1 available
Add to basketItem description from seller
Paperback. Over 3 billion people play games globally. How can we turn his immense power into a force for good? Games are already influencing player behaviour and decision-making. This book dispels the often negative perception of gamers and the games they play every day and shows how to harness the mediums potential. Whether youre a gamer, in the industry, not in the industry but interested in games or a parent worried about the impact of games on your kids, read this book to: Understand the industry and gaming culture and why it lends itself perfectly to tackling global challenges Discover how games can be a force for good through real-world examples, underpinned by interviews with leading executives in the industry Be inspired to make a positive impact using games Recognise that doing good corresponds with doing well and can drive wider beneficial outcomes such as deeper engagement This book dispels the often negative perception of gamers and the games they play every day and shows how to harness the mediums potential. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.…
Seller Inventory # 9781781338049
- Title
- Gaming for Good (Paperback)
- Author
- Jude Ower
- Publisher
- Rethink Press, Gorleston
- Publication year
- 2024
- Condition
- new
- Binding
- Paperback
- Language
- English
- ISBN 10
- 1781338043
- ISBN 13
- 9781781338049
Over 3 billion people play games globally. How can we turn his immense power into a force for good?
Games are already influencing player behaviour and decision-making. This book dispels the often negative perception of gamers and the games they play every day and shows how to harness the medium’s potential. Whether you’re a gamer, in the industry, not in the industry but interested in games or a parent worried about the impact of games on your kids, read this book to:
• Understand the industry and gaming culture and why it lends itself perfectly to tackling global challenges
• Discover how games can be a force for good through real-world examples, underpinned by interviews with leading executives in the industry
• Be inspired to make a positive impact using games
• Recognise that ‘doing good’ corresponds with ‘doing well’ and can drive wider beneficial outcomes such as deeper engagement
"Synopsis" may belong to another edition of this title.
About the Author
Jude Ower MBE has spent the past two decades leveraging games as a force for good, working across industry, corporates and non- profits. She led the world's largest poll on climate action, all through games, with UNDP, and co-founded the Playing for the Planet Alliance with UNEP.
Mathias Gredal Nørvig is the CEO of SYBO, creators of Subway Surfers, the most downloaded game of all time. He advocates for diversity, inclusivity and as much sustainability as possible in a way that inspires millions of players to care while enjoying their favourite games
"About the title" may belong to another edition of this title.
AussieBookSeller
Truganina, VIC, Australia
AbeBooks seller since June 22, 2007
Shipping rates from Australia to U.S.A.
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The Nile Group Pty Ltd
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Truganina, VIC Australia 3029
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