Geometric Computing Handbook: Practical Computational Geometry Algorithms for Robust 2D/3D CAD, Robotics, Graphics & Mesh Processing
Language: English
Published by Independently published, 2026
- Softcover
- New

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- Title
- Geometric Computing Handbook: Practical Computational Geometry Algorithms for Robust 2D/3D CAD, Robotics, Graphics & Mesh Processing
- Author
- Byte, Lira
- Publisher
- Independently published
- Publication year
- 2026
- Condition
- New
- Binding
- Soft cover
- Language
- English
- ISBN 13
- 9798161732786
Robust computational geometry belongs in the implementation, not an appendix…
Written by Lira Byte, Geometric Computing Handbook: Practical Computational Geometry Algorithms for Robust 2D/3D CAD, Robotics, Graphics & Mesh Processing connects geometric reasoning to implementation through a repeatable pattern: visual intuition, algorithm, code, failure cases, and validation. It treats numerical robustness as a core engineering concern, not an afterthought.
Inside, you’ll master:
- Robust predicates and orient2d
- Exact, filtered, and adaptive arithmetic
- Vectors, transforms, and coordinate frames
- Ray–triangle and plane intersections
- Closest-point and polygon-clipping recipes
- AABB, OBB, and BVH queries
- Mesh repair and manifold checks
- Winding, normals, holes, and self-intersections
- Scalable k-d trees and octrees
- CAD Boolean workflows
- Mesh, B-rep, CSG, and SDF trade-offs
- Collision detection with GJK/EPA
- Continuous collision detection
- Point clouds, reconstruction, and remeshing
- Spatial computing and geometric AI
Rather than demanding proof-heavy study or assuming perfect inputs, the handbook emphasizes practical explanations, diagrams, edge cases, and a workflow that can move from Python prototyping to modern C++. Its focus is not eliminating every tolerance; it is choosing numerical strategies deliberately and testing the decisions that affect topology and reliability.
If reliable CAD and mesh pipelines are the goal, put this handbook beside the codebase.
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