The Ghost Network: Activate. This item is unavailable.
184 ratings by Goodreads
Language: English
Published by Andrews McMeel Publishing, 2019
Series: Book 1 of 3 - Ghost Network
- Softcover
- Used

Seller: ThriftBooks-Atlanta, AUSTELL, GA, U.S.A.ThriftBooks-Atlanta
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Unavailable
Softcover
Condition: Used - Very good
US$ 7.24
Item description from seller
May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.
Seller Inventory # G144949711XI4N00
- Title
- The Ghost Network: Activate
- Author
- Davidson, I. I.
- Publisher
- Andrews McMeel Publishing
- Publication year
- 2019
- Condition
- Very Good
- Dust jacket
- No Jacket
- Binding
- Paperback
- Language
- English
- ISBN 10
- 144949711X
- ISBN 13
- 9781449497118
- Item weight
- 0.9 pounds
- Series
- Book 1 of 3: Ghost Network
The Ghost Network is a new 3-book epic adventure series in which a group of teenage hackers get to work to save the world from disasters in the Dark Web as man takes on machine.
Age Level: 10-13 Grade Level: 4th and up
Despite coming from different ends of the world, John, Slack, Akane, and Salome, age 12, have plenty in common. They love computers, coding, hacking, gaming—it literally flows through their veins. One more thing: they are all technically dead. The group comes together at the Wolf's Den in deepest Alaska, one of several top-secret schools for technological excellence around the globe. The place seems like a coder's dream come true at first, but things take a dark turn when the group realizes they are not like the other kids there. They uncover that the center is working on a potentially dangerous, secret project known as Project 31. What's worse, the guinea pigs are the kids themselves. The gang realizes that John's father implanted artificial intelligence in their bloodstream, in order to protect them, before going missing under mysterious circumstances. They are not only wanted by those in power, but are now being hunted. There's only one way out: to escape across the brutal Alaskan tundra where the truth will be revealed.
Age Level: 10-13 Grade Level: 4th and up
Despite coming from different ends of the world, John, Slack, Akane, and Salome, age 12, have plenty in common. They love computers, coding, hacking, gaming—it literally flows through their veins. One more thing: they are all technically dead. The group comes together at the Wolf's Den in deepest Alaska, one of several top-secret schools for technological excellence around the globe. The place seems like a coder's dream come true at first, but things take a dark turn when the group realizes they are not like the other kids there. They uncover that the center is working on a potentially dangerous, secret project known as Project 31. What's worse, the guinea pigs are the kids themselves. The gang realizes that John's father implanted artificial intelligence in their bloodstream, in order to protect them, before going missing under mysterious circumstances. They are not only wanted by those in power, but are now being hunted. There's only one way out: to escape across the brutal Alaskan tundra where the truth will be revealed.
"Synopsis" may belong to another edition of this title.
About the Author
I. I. Davidson is the pen name for author Gillian Philip who is based in north Scotland. She has written young adult and middle grade fiction for Bloomsbury, Tor Macmillan, Hachette, and HarperCollins. She has been nominated and short-listed for awards including the Carnegie Medal, the David Gemmell Legend Award, and the Scottish Children's Book Award. As a member of the Erin Hunter animal fantasy team, she has toured extensively in the United States.
"About the title" may belong to another edition of this title.