Godot Game Development for Everyone
Rees, Kai
Sold by PBShop.store US, Wood Dale, IL, U.S.A.
AbeBooks Seller since April 7, 2005
New - Soft cover
Condition: New
Ships within U.S.A.
Quantity: Over 20 available
Add to basketSold by PBShop.store US, Wood Dale, IL, U.S.A.
AbeBooks Seller since April 7, 2005
Condition: New
Quantity: Over 20 available
Add to basketNew Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Seller Inventory # L0-9798271986710
What if creating a professional-quality game didn’t require a massive studio or years of experience? What if the same engine powering indie hits and open-source innovations could help you bring your own ideas to life, whether it’s a 2D adventure, a 3D simulation, or even a custom design tool?
Built around the open-source Godot Engine 4, this book offers a practical, project-based approach to mastering modern game and interactive application development. You’ll learn how to think like a developer while staying focused on creativity, performance, and structure. Every chapter walks you through real-world workflows, from scene architecture and physics to UI systems, tools programming, and native C++/Rust extensions, so you can move confidently from concept to release.
Through structured examples and clear explanations, you’ll learn how to:
Build polished 2D and 3D gameplay systems using Godot’s node and scene model
Design dynamic UI and HUD systems for both games and productivity apps
Use GDScript effectively alongside native GDExtensions for advanced performance
Create reusable tools, editors, and plugins that extend the Godot interface
Optimize your projects with built-in profiling, memory management, and draw call tuning
Package and export games across Windows, macOS, Linux, Android, iOS, and Web
Contribute back to the Godot Engine, building, patching, and submitting code like a pro
Whether you’re an indie developer creating your first title, a software engineer building non-game tools like PixelOver, or a contributor working on the Godot core itself, this book gives you the complete, up-to-date playbook for modern Godot 4 development.
Learn the workflows professionals use, build projects that matter, and take your creations from prototype to polished release, all with the freedom and flexibility of open source.
Start creating. Start building. Start mastering Godot today.
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