HTML5 Games: Creating Fun with HTML5, CSS3 and WebGL
Seidelin, Jacob
Sold by Jenson Books Inc, Logan, UT, U.S.A.
AbeBooks Seller since May 2, 2016
Used - Soft cover
Condition: Used - Good
Quantity: 1 available
Add to basketSold by Jenson Books Inc, Logan, UT, U.S.A.
AbeBooks Seller since May 2, 2016
Condition: Used - Good
Quantity: 1 available
Add to basketThe item is in good condition and works perfectly, however it is showing some signs of previous ownership which could include: small tears, scuffing, notes, highlighting, gift inscriptions, and library markings.
Seller Inventory # 4BQGBJ010QUQ
HTML5 Gamesshows you how to combine HTML5, CSS3 and JavaScript to make games for the web and mobiles - games that were previously only possible with plugin technologies like Flash. Using the latest open web technologies, you are guided through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL and WebSockets.
Inside, Jacob Seidelin shows you how features available in HTML5 can be used to create games. First, you will build a framework on which you will create your HTML5 game. Then each chapter covers a new aspect of the game including user input, sound, multiplayer functionality, 2D and 3D graphics and more. By the end of the book, you will have created a fully functional game that can be played in any compatible browser, or on any mobile device that supports HTML5.
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Jacob Seidelin (Copenhagen) is a freelance web developer with 10 years of experience working with both backend programming, graphics design and front-end technology. When not working with clients of all sizes he enjoys JavaScript and HTML5, web game development and generally pushing the limit of what is possible in the browser. The results of his adventures in web development can be witnessed at his website at www.nihilogic.dk
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