Synopsis
Many multimedia music content owners and distributors are converting their archives of music scores from paper into digital images, and to machine readable symbolic notation in order to survive in the business world. Interactive Multimedia Music Technologies discusses relevant state-of-the-art technologies and consists of analysis, knowledge, and application scenarios as surveyed, analyzed, and evaluated by industry professionals. Interactive Multimedia Music Technologies exemplifies the newest functionalities of multimedia interactive music to be used for valorizing cultural heritage, content and archives that are not currently distributed due to lack of safety, suitable coding models, and conversion technologies. Interactive Multimedia Music Technologies explains new and innovative methods of promoting music and products for entertainment, distance teaching, valorizing archives, and commercial and non-commercial purposes, and provides new services for those connected via personal computers, mobile and other devices, for both sighted and print-impaired consumers.
About the Author
Kia Ng obtained his PhD in computer science from the University of Leeds, where he is director and cofounder of the Interdisciplinary Centre for Scientific Research in Music (ICSRiM), and senior lecturer in computing and music. Ng?s research links together work in the School of Computing and the School of Music on computer vision, computer music, and AI. Currently, he is the president of the International Association of Interactive Multimedia MUSICNETWORK. Ng is involved in several domains and initiatives relating to 2-D and 3-D imaging including document imaging (printed and handwritten music manuscripts, paper watermark, etc.), gestural interfaces, and interactive multimedia systems, in collaboration with many European and international organisations and individuals in the field. His Music via Motion (MvM) system, which provides interactive gestural control of musical sound, has been widely featured in the media, including the BBC and Sky TV.
Paolo Nesi (nesi@dsi.unifi.it) is a full professor at the University of Florence, Department of Systems and Informatics, and head of the Distributed Systems and Internet Technology research group. Nesi received a PhD in electronic and informatics engineering from the University of Padoa. His research interests include object-oriented technology, real-time systems, quality, system assessment, testing, formal languages, physical models, computer music, and parallel and distributed architectures. He has been the general chair of IEEE ICSM, IEEE ICECCS, WEDELMUSIC international conferences, and program chair of several others. He has been the coordinator of several R&D multipartner international R&D projects of the European Commission such as MOODS, WEDELMUSIC, AXMEDIS, VARIAZIONI, and MUSICNETWORK (The Interactive Music Network, http://www.interactivemusicnetwork.org) and involved in many other projects. Currently, he is co-editor of the MPEG SMR ISO standard, with P. Bellini and G. Zoia.
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