Interactive Storytelling for Video Games Proven Writing Techniques for Role Playing Games, Online Games, First Person Shooters, and more
Language: English
Published by Routledge, 2011
- Softcover
- New

Condition: New
US$ 104.44
Quantity: 2 available
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As technology advances, the push for highly interactive player-driven stories in video games has intensified. This book offers proven techniques and case studies from real-world games to help writers develop compelling structure, characters, player preferences and more. Sprache: Englisch Gewicht in Gramm: 622.
Seller Inventory # IB-11502692
- Title
- Interactive Storytelling for Video Games Proven Writing Techniques for Role Playing Games, Online Games, First Person Shooters, and more
- Author
- Chris Klug, Josiah Lebowitz
- Publisher
- Routledge
- Publication year
- 2011
- Condition
- Neu
- Binding
- Softcover/Taschenbuch
- Language
- English
- ISBN 10
- 0240817176
- ISBN 13
- 9780240817170
- Item weight
- 622 grams
What really makes a video game story interactive?
What's the best way to create an interactive story?
How much control should players be given?
Do they really want that control in the first place?
Do they even know what they want-or are their stated desires at odds with the unconscious preferences?
All of these questions and more are examined in this definitive book on interactive storytelling for video games. You'll get detailed descriptions of all major types of interactive stories, case studies of popular games (including Bioshock, Fallout 3, Final Fantasy XIII, Heavy Rain, and Metal Gear Solid), and how players interact with them, and an in-depth analysis of the results of a national survey on player storytelling preferences in games. You'll get the expert advice you need to generate compelling and original game concepts and narratives.With Interactive Storytelling for Video Games, you'll:
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