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Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less 1.01. Seller Inventory # G7121169029I3N00
Paperback. Pub 2012 05 512 Chinese in Publishing House of Electronics Industry foreign computer science kits Interactive Computer Graphics OpenGL shader-based top-down approach (6th ed.) The top-down approach and supplemented by programming-oriented way. based on modern programmable GPU shader programming. using the C + + language. the OpenGL Shading Language (GLSL) and combined with OpenGL system introduces the core concepts of modern computer graphics principles and methods. This book is a summary of the teaching and research work over the years. covering interactive graphics based on OpenGL shader programming. three-dimensional programmable draw lines. transform and observation of light and shade drawn. curve and surface modeling. computer graphics content as well as discrete technical level modeling. process modeling. ray tracing...
Title: Interactive computer graphics: OpenGL shader...
Publisher: Publishing House of Electronics Industry
Publication Date: 2000
Binding: Paperback
Condition: Good
Dust Jacket Condition: No Jacket
Seller: liu xing, Nanjing, JS, China
paperback. Condition: New. Paperback. Pub Date: 2012 05 Pages: 512 Language: Chinese in Publisher: Publishing House of Electronics Industry foreign computer science kits Series: Interactive Computer Graphics OpenGL shader-based top-down approach (6th ed.) The top-down approach and supplemented by programming-oriented way. based on modern programmable GPU shader programming. using the C + + language. the OpenGL Shading Language (GLSL) and combined with OpenGL system introduces the core concepts of modern computer graphi. Seller Inventory # CC056268
Quantity: 1 available