Interactivity, Game Creation, Design, Learning, and Innovation

Language: English

Published by Springer Nature Switzerland AG, CH, 2019

3030061337 / 9783030061333

Series: Book 238 of 387 - Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering

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This book constitutes the refereed post-conference proceedings of two conferences: The 7th EAI International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2018), and the 3rd EAI International Conference on Design, Learning, and Innovation (DLI 2018). Both conferences were hosed in Braga, Portugal, and took place October 24-26, 2018. The 51 revised full papers presented were carefully selected from 106 submissions. ArtsIT , Interactivity and Game Creation is meant to be a place where people in arts, with a keen interest in modern IT technologies, meet with people in IT, having strong ties to art in their works. The event also reflects the advances seen in the open related topics Interactivity (Interaction Design, Virtual Reality, Augmented Reality, Robotics) and Game Creation (Gamification, Leisure Gaming, GamePlay). ArtsIT has been successfully co-located with DLI as the design, learning and innovation frame the world of IT, opening doors into an increasingly playful worlds. So the DLI conference is driven by the belief that tools, techniques and environments can spark and nature a passion for learning, transformation domains such as education, rehabilitation/therapy, work places and cultural institutions.

Seller Inventory # LU-9783030061333

Title
Interactivity, Game Creation, Design, Learning, and Innovation
Author
Anthony L. Brooks
Publisher
Springer Nature Switzerland AG, CH
Publication year
2019
Condition
New
Binding
Paperback
Language
English
ISBN 10
3030061337
ISBN 13
9783030061333
Edition
2019 ed.
Item weight
838 grams
Dimensions
15.5 x 3.25 x 23.5 cm
Series
Book 238 of 387: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering

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