Intermediate Vulkan Programming- Building 3D Graphics

Language: English

Published by Sonar Publishing, 2024

9798224701971

Series: Book 4 of 4 - Vulkan Fundamentals

  • Softcover
  • New
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Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH

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Softcover

Condition: New

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nach der Bestellung gedruckt Neuware - Printed after ordering - Dive deep into the world of 3D graphics with 'Intermediate Vulkan Programming: Building 3D Graphics, 2nd Edition.' This comprehensive guide is perfect for developers who have a basic understanding of Vulkan and are looking to enhance their skills. This edition provides an updated and thorough exploration of Vulkan's powerful capabilities, helping you create stunning 3D graphics with precision and efficiency.The book covers advanced techniques and best practices for leveraging the Vulkan API, including memory management, synchronization, and multi-threading. Detailed explanations and practical examples will guide you through the process of building a fully functional 3D engine. You will learn how to handle complex rendering tasks, optimize performance, and create immersive graphical experiences.Key features of the second edition include:Updated content reflecting the latest Vulkan standards and practices.In-depth coverage of advanced Vulkan features.Step-by-step tutorials for building a 3D engine from scratch.Techniques for optimizing graphics performance.Comprehensive explanations of synchronization and multi-threading in Vulkan.Practical examples and code snippets to solidify your understanding.Whether you're a game developer, graphics programmer, or software engineer, this book will elevate your Vulkan programming skills to the next level. Gain the expertise needed to build high-performance 3D applications and push the boundaries of what is possible with Vulkan.Unlock the full potential of the Vulkan API and create breathtaking 3D graphics with 'Intermediate Vulkan Programming: Building 3D Graphics, 2nd Edition.' Perfect for those ready to take their knowledge to the next level, this book is your gateway to mastering the art of 3D graphics programming.

Seller Inventory # 9798224701971

Title
Intermediate Vulkan Programming- Building 3D Graphics
Author
Kameron Hussain
Publisher
Sonar Publishing
Publication year
2024
Condition
Neu
Binding
Taschenbuch
Language
English
ISBN 13
9798224701971
Item weight
232 grams
Dimensions
216x140x10 mm
Series
Book 4 of 4: Vulkan Fundamentals

AHA-BUCH GmbH

Einbeck, Germany

5-star seller

AbeBooks seller since August 14, 2006

Shipping rates from Germany to U.S.A.

Item5 to 7 business days7 to 10 business days
First itemUS$ 35.03US$ 35.03
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Einbeck, Germany 37574