Introduction to Design Patterns in C++ with Qt (2nd Edition) (Pearson Open Source Software Development Series)
Language: English
Published by Prentice Hall, 2011
Series: Book 5 of 7 - Pearson Open Source Software Development
- Hardcover
- Used

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- Title
- Introduction to Design Patterns in C++ with Qt (2nd Edition) (Pearson Open Source Software Development Series)
- Author
- Ezust, Alan, Ezust, Paul
- Publisher
- Prentice Hall
- Publication year
- 2011
- Condition
- Very Good
- Dust jacket
- Dust Jacket Included
- Book Type
- book
- Binding
- Hardcover
- Language
- English
- ISBN 10
- 0132826453
- ISBN 13
- 9780132826457
- Edition
- 2nd Edition
- Series
- Book 5 of 7: Pearson Open Source Software Development
Master C++ “The Qt Way” with Modern Design Patterns and Efficient Reuse
This fully updated, classroom-tested book teaches C++ “The Qt Way,” emphasizing design patterns and efficient reuse. Readers will master both the C++ language and Qt libraries, as they learn to develop maintainable software with well-defined code layers and simple, reusable classes and functions.
Every chapter of this edition has been improved with new content, better organization, or both. Readers will find extensively revised coverage of QObjects, Reflection, Widgets, Main Windows, Models and Views, Databases, Multi-Threaded Programming, and Reflection. This edition introduces the powerful new Qt Creator IDE; presents new multimedia APIs; and offers extended coverage of Qt Designer and C++ Integration. It has been
restructured to help readers start writing software immediately and write robust, effective software sooner.
The authors introduce several new design patterns, add many quiz questions and labs, and present more efficient solutions relying on new Qt features and best practices. They also provide an up-to-date C++ reference section and a complete application case study.
- Master C++ keywords, literals, identifiers, declarations, types, and type conversions.
- Understand classes and objects, organize them, and describe their interrelationships.
- Learn consistent programming style and naming rules.
- Use lists, functions, and other essential techniques.
- Define inheritance relationships to share code and promote reuse.
- Learn how code libraries are designed, built, and reused.
- Work with QObject, the base class underlying much of Qt.
- Build graphical user interfaces with Qt widgets.
- Use templates to write generic functions and classes.
- Master advanced reflective programming techniques.
- Use the Model-View framework to cleanly separate data and GUI classes.
- Validate input using regular expressions and other techniques.
- Parse XML data with SAX, DOM, and QXmlStreamReader.
- Master today’s most valuable creational and structural design patterns.
- Create, use, monitor, and debug processes and threads.
- Access databases with Qt’s SQL classes.
- Manage memory reliably and efficiently.
- Understand how to effectively manage QThreads and use QtConcurrent algorithms.
Click here to obtain supplementary materials for this book.
"Synopsis" may belong to another edition of this title.
About the Author
Alan Ezust received his M.Sc in computer science from McGill University in Montreal. He currently works as a Nokia Certifi ed Qt Specialist for ICS (www.ics.com), a company that specializes in delivering training and professional services onQt software. He honed his teaching and courseware development skills at Learnix, and later at Objectivity, where he taught and/or wrote courses in Python, UNIX, C, C++, Java, Perl, Design Patterns, Froglogic Squish, and Object Oriented Databases. He lives in Victoria, BC, Canada.
Paul Ezust (Cambridge, Massachusetts) chaired Suffolk University’s Department of Mathematics and Computer Science for more than 30 years, leading development of computer science curricula based on Association for Computing Machinery guidelines. He has done extensive outside consulting, contract programming, and research in computational mathematics.
"About the title" may belong to another edition of this title.
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