Introduction to Game Programming Using Processing: For Designers, Artists, Players, Non-tech People and Everybody Else
Language: English
Published by CRC Pr I Llc, 2024
- Hardcover
- New

Seller: Revaluation Books, Exeter, United KingdomRevaluation Books
AbeBooks seller since January 6, 2003
Condition: New
US$ 306.68
Quantity: 2 available
Add to basketItem description from seller
389 pages. 10.00x7.00x10.00 inches. In Stock.
Seller Inventory # x-1032386223
- Title
- Introduction to Game Programming Using Processing: For Designers, Artists, Players, Non-tech People and Everybody Else
- Author
- Cermak-Sassenrath, Daniel
- Publisher
- CRC Pr I Llc
- Publication year
- 2024
- Condition
- Brand New
- Binding
- Hardcover
- Language
- English
- ISBN 10
- 1032386223
- ISBN 13
- 9781032386225
- Item weight
- 0.82 kilograms
This is an introductory textbook focusing on games (specifically interaction and graphics) as a pathway into programming. It empowers readers to do basic programming, prototyping, game creation, and other highly interactive applications, all from scratch and without any prior programming knowledge.
Using the popular programming language Processing, this book describes, explains, and demonstrates the basic and general programming principles and mechanisms used in typical game algorithms and concrete game projects. Chapters cover basic graphics, text output, loops, data types and variables, movement, time, audio and sound, debugging, classes and objects, event-based programming, real-time input controls, computer speed compensation, animation, tiling, scrolling, collision detection, basic AI, and much more. Additional support materials such as code examples and demo programs are available to download from the book’s webpage: dace.de/gameswithprocessing
This book is a great resource for students and aspiring professionals looking for an approachable entry into game programming.
"Synopsis" may belong to another edition of this title.
About the Author
Daniel Cermak-Sassenrath is former Associate Professor at the IT University, Copenhagen, member of the Center for Digital Play, and co-head of the Games Group. He teaches in the Game Design track programme. Daniel has taught university courses since 2002 and introductory courses to programming for design students since 2010.
"About the title" may belong to another edition of this title.
Revaluation Books
Exeter, United Kingdom
AbeBooks seller since January 6, 2003
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Edward Bowditch Ltd
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Exeter, United Kingdom EX3 0PP
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