J2ME mobile game development explain - Quick Start and difficult business case analysis (with CD) program the world
Language: English
Published by Electronics Industry Pub. Date :2008-01-01 version 1, 2000
- Softcover
- New

Condition: New
US$ 659.00
Quantity: 1 available
Add to basketItem description from seller
Ship out in 2 business day, And Fast shipping, Free Tracking number will be provided after the shipment.Pages Number: 624 Publisher: Electronic Industry Pub. Date :2008-01-01 version 1. This book is an introduction J2ME wireless development training tutorial. oriented with basic J2ME Wireless-based developer. Book by 7 typical example. were introduced from different aspects of J2ME game development and practical techniques. Through reading and discussion of the actual code. readers can improve the programming skills. literacy training game development. This book is divided into 13 chapters. chapters 1 to 6 to prepare the J2ME game development knowledge. focuses on the basics of J2ME and WTK development environment to build; 7 to 13 gave a detailed Sudoku. Battle . Lightning. backgammon and stand-alone version of Bluetooth. Lianliankan . Jian Shen. and other variety of game design and development. these games include a shooting strategy game. chess games. entertainment games. flight shooter. Bluetooth networking games. role-playing games type of game. Book selected examples are well-designed and full representation. each instance of the production steps are described in plain language. and interspersed with explanations and effects demonstrations. lectures in the same reading as detailed and appropriate. The reader need only follow the steps. you can write a variety of different functions to achieve the MIDP program. Independent of each other between each instance. readers can choose according to interest and demand for learning. Book readers require J2ME language-based. have mastered the basic user interface. media playback and recording of the concepts and techniques. J2ME platform is mainly engaged in the business development of mobile value-added engineering and technical staff. college students and related technology enthusiasts. Contents: Part 1 The Basics Chapter 1 Chapter 2 the theoretical basis J2ME WTK 2.5 and the Integrated Development Environment Chapter 3. program optimization and image processing Chapter 4. Chapter 5. by type of game mobile game plan outlined in Chapter 6 games and game technology Case No. 2 theme papers Chapter 7 puzzle puzzle games - Design and implementation of Sudoku Chapter 8 shooting strategy game - Battle City Design and Implementation of Chapter 9. board games - backgammon Design and Implementation of Chapter 10 leisure Entertainment games - Design and Implementation Lianliankan Chapter 11 flight shooting game - Lightning Game Design and implementation of Chapter 12 Bluetooth games - backgammon play against the game's design and implementation of Chapter 13 role-playing game - Jian Shen design and ImplementationFour Satisfaction guaranteed,or money back.…
Seller Inventory # LJ0673
Bibliographic details
- Title
- J2ME mobile game development explain - Quick Start and difficult business case analysis (with CD) program the world
- Author
- GONG JIAN
- Publisher
- Electronics Industry Pub. Date :2008-01-01 version 1
- Publication year
- 2000
- Condition
- New
- Binding
- paperback
- Language
- English
- ISBN 10
- 712105650X
- ISBN 13
- 9787121056505
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