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Learn the exciting language for the World Wide Web This book is written in the clear and concise style that has made Winston's C, C++, and Lisp books popular among programmers who want to add new languages to their repertoires. Using this book, you learn Java quickly and effectively, and you learn why Java is the language of choice for writing programs for the World Wide Web. The Knowledge You Need Each section adds new capabilities to a short, yet representative Java program. As you see the program evolve, you learn how to:
Define abstract classes and abstract methods Design class hierarchies Use compilation units and packages Use interfaces to impose requirements Use the model-view approach to interface design Access applets from network viewers
Use threads to implement dynamic applets Design applets using layout managers
Winston's proven approach: Based on extensive teaching experience Features easily digested segments Illustrates ideas via short, yet complete programs Answers your natural questions in a natural order Stresses principles of good programming practice Recapitulates key points as if-then rules Shows you how to write programs right away
In producing On To Java, PostScript files were printed on film, which was used to produce the copper plates that are used in the printing press. When the PostScript files were sent to the film producer, one of their programs failed to clear a character table. Consequently, certain characters that appear in programs were replaced by spaces. This problem seems limited primarily to pages in the ranges 64--77 and 163--171.