Learning Cocoa with Objective-C 4ed
Language: English
Published by O'Reilly Media, US, 2014
- Softcover
- New

Seller: Rarewaves USA, HEBRON, KY, U.S.A.Rarewaves USA
AbeBooks seller since June 10, 2025
Condition: New
US$ 34.28
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Add to basketItem description from seller
Get up to speed on Cocoa and Objective-C, and start developing applications on the iOS and OS X platforms. If you don't have experience with Apple's developer tools, no problem! From object-oriented programming to storing app data in iCloud, the fourth edition of this book covers everything you need to build apps for the iPhone, iPad, and Mac. You'll learn how to work with the Xcode IDE, Objective-C's Foundation library, and other developer tools such as Event Kit framework and Core Animation. Along the way, you'll build example projects, including a simple Objective-C application, a custom view, a simple video player application, and an app that displays calendar events for the user. Learn the application lifecycle on OS X and iOS Work with the user-interface system in Cocoa and Cocoa Touch Use AV Foundation to display video and audio Build apps that let users create, edit, and work with documents Store data locally with the file system, or on the network with iCloud Display lists or collections of data with table views and collection views Interact with the outside world with Core Location and Core Motion Use blocks and operation queues for multiprocessing.…
Seller Inventory # LU-9781491901397
- Title
- Learning Cocoa with Objective-C 4ed
- Author
- Paris Buttfield-addis, Jonathon Manning, Tim Nugent
- Publisher
- O'Reilly Media, US
- Publication year
- 2014
- Condition
- New
- Binding
- Paperback
- Language
- English
- ISBN 10
- 149190139X
- ISBN 13
- 9781491901397
- Edition
- 4th Edition
- Item weight
- 664 grams
Get up to speed on Cocoa and Objective-C, and start developing applications on the iOS and OS X platforms. If you don’t have experience with Apple’s developer tools, no problem! From object-oriented programming to storing app data in iCloud, the fourth edition of this book covers everything you need to build apps for the iPhone, iPad, and Mac.
You’ll learn how to work with the Xcode IDE, Objective-C’s Foundation library, and other developer tools such as Event Kit framework and Core Animation. Along the way, you’ll build example projects, including a simple Objective-C application, a custom view, a simple video player application, and an app that displays calendar events for the user.
- Learn the application lifecycle on OS X and iOS
- Work with the user-interface system in Cocoa and Cocoa Touch
- Use AV Foundation to display video and audio
- Build apps that let users create, edit, and work with documents
- Store data locally with the file system, or on the network with iCloud
- Display lists or collections of data with table views and collection views
- Interact with the outside world with Core Location and Core Motion
- Use blocks and operation queues for multiprocessing
"Synopsis" may belong to another edition of this title.
About the Author
Paris Buttfield-Addison is a mobile app engineer, game designer and researcher with a passion for making technology simpler and as engaging as possible.
He has written two books on game development and currently spends his time designing mobile products for millions upon millions of users while drinking too much coffee.
Paris has coded for everything from Qt to 6502 assembly to iOS and thinks digital watches are a pretty neat idea. He claims he will soon have a PhD.
"About the title" may belong to another edition of this title.
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