Learning C++ by Creating Games with UE4
Language: English
Published by Packt Publishing, Limited, 2015
- Softcover
- Used

Seller: Better World Books Ltd, Dunfermline, United KingdomBetter World Books Ltd
AbeBooks seller since October 13, 2008
Condition: Used - Very good
US$ 6.22
Quantity: 2 available
Add to basketItem description from seller
Former library copy. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Seller Inventory # 18302708-20
- Title
- Learning C++ by Creating Games with UE4
- Author
- Sherif, William
- Publisher
- Packt Publishing, Limited
- Publication year
- 2015
- Condition
- Very Good
- Binding
- Soft cover
- Language
- English
- ISBN 10
- 1784396575
- ISBN 13
- 9781784396572
- Item weight
- 1.51 pounds
- Dimensions
- N/A
Learn C++ programming with a fun, real-world application that allows you to create your own games!
About This Book
- Be a top programmer by being able to visualize programming concepts; how data is saved in computer memory, and how a program flows
- Keep track of player inventory, create monsters, and keep those monsters at bay with basic spell casting by using your C++ programming skills within Unreal Engine 4
- Understand the C++ programming concepts to create your own games
Who This Book Is For
If you are really passionate about games and have always wanted to write your own, this book is perfect for you. It will help you get started with programming in C++ and explore the immense functionalities of UE4.
In Detail
Unreal Engine 4 is used to create top notch, exciting games by AAA studios, and learning to program in C++ needs some serious motivation.
Learning C++ by Creating Games With UE4 will start with the basics of C++: installing a code editor so you can begin to write C++ code. You will then learn how to write small, self-contained C++ programs that show you how to use the C++ language, without overwhelming you with too much code at the beginning. As we dig into more advanced C++ concepts, you will start to explore the functionality the UE4 engine has to offer. You will use the UE4 editor to create your own world, and then program in some seriously fun gameplay. By the end of this book, you should have a good grasp of how to program in C++.
"Synopsis" may belong to another edition of this title.
About the Author
William Sherif
William Sherif is a C++ programmer with more than 8 years' programming experience. He has a wide range of experience in the programming world, from game programming to web programming. He has also worked as a university course instructor (sessional) for 7 years. He has released several apps on to the iTunes store, including strum and MARSHALL OF THE ELITE SQUADRON. In the past, he has won acclaim for delivering course material in an easy-to-understand manner.
"About the title" may belong to another edition of this title.
Better World Books Ltd
Dunfermline, United Kingdom
AbeBooks seller since October 13, 2008
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