Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (The Morgan Kaufmann Series in Interactive 3D Technology) (The Morgan Kaufmann Series in Computer Graphics)

Language: English

Published by Elsevier Science & Technology, United States, San Francisco, 2015

0123944430 / 9780123944436

Series: Book 39 of 40 - The Morgan Kaufmann Series in Computer Graphics

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Seller: WorldofBooks, Goring-By-Sea, WS, United KingdomWorldofBooks

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Softcover

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Learning Processing, Second Edition, is a friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages. Requiring no previous experience, this book is for the true programming beginner. It teaches the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization. Step-by-step examples, thorough explanations, hands-on exercises, and sample code, supports your learning curve. A unique lab-style manual, the book gives graphic and web designers, artists, and illustrators of all stripes a jumpstart on working with the Processing programming environment by providing instruction on the basic principles of the language, followed by careful explanations of select advanced techniques. The book has been developed with a supportive learning experience at its core. From algorithms and data mining to rendering and debugging, it teaches object-oriented programming from the ground up within the fascinating context of interactive visual media. This book is ideal for graphic designers and visual artists without programming background who want to learn programming. It will also appeal to students taking college and graduate courses in interactive media or visual computing, and for self-study. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.…

Seller Inventory # GOR009612475

Title
Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (The Morgan Kaufmann Series in Interactive 3D Technology) (The Morgan Kaufmann Series in Computer Graphics)
Author
Daniel Shiffman (Tisch School of the Arts, New York University, New York, NY, USA)
Publisher
Elsevier Science & Technology, United States, San Francisco
Publication year
2015
Condition
Very Good
Binding
Paperback
Language
English
ISBN 10
0123944430
ISBN 13
9780123944436
Edition
2nd Edition
Item weight
1,111 grams
Dimensions
191.0 x 235.0
Series
Book 39 of 40: The Morgan Kaufmann Series in Computer Graphics

WorldofBooks

Goring-By-Sea, WS, United Kingdom

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In 2002, World of Books Group was founded on an ethos to do good, protect the planet and support charities by enabling more goods to be reused. Since then, we've grown into to a global company pioneering the circular economy. Today, we drive the circular economy through three re-commerce brands: - Wob: Through Wob, we sell. We provide affordable, preloved books and media to customers all over the world. A book leaves our collection of over seven million titles and begins a new chapter every two seconds, enabling more goods to be reused. - Ziffit: Through Ziffit, we buy. We give people around the world the opportunity to contribute to the circular economy, earn money and protect the planet, by trading their unwanted books and media. - Shopiago: Through Shopiago, we help others. By sharing the technology that has grown World of Books Group into the business it is today, we’re helping charities increase revenue and reduce waste through re-commerce.…

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