Learning Swift Programming (Addison-Wesley Learning)
Language: English
Published by Addison-Wesley Professional, 2015
- Softcover
- Used

Seller: Goodwill of Silicon Valley, SAN JOSE, CA, U.S.A.Goodwill of Silicon Valley
AbeBooks seller since June 28, 2024
Condition: Used - Very good
US$ 10.00
Quantity: 1 available
Add to basketItem description from seller
Supports Goodwill of Silicon Valley job training programs. The cover and pages are in very good condition! The cover and any other included accessories are also in very good condition showing some minor use. The spine is straight, there are no rips tears or creases on the cover or the pages.
Seller Inventory # GWSVV.0133950409.VG
- Title
- Learning Swift Programming (Addison-Wesley Learning)
- Author
- Schatz, Jacob
- Publisher
- Addison-Wesley Professional
- Publication year
- 2015
- Condition
- very_good
- Binding
- Soft cover
- Language
- English
- ISBN 10
- 0133950409
- ISBN 13
- 9780133950403
Get started fast with Swift programming for iOS and OS X
Learning Swift Programming is a fast-paced, hands-on introduction to writing production-quality iOS and OS X apps with Apples new programming language. Written for developers with previous experience in any other modern language, this book explains Swift simply and clearly, using relevant examples that solve realistic problems.
Author Jacob Schatzs popular Skip Wilson video tutorials on YouTube have already helped thousands of Apple developers get started with Swift. Now, he helps you take full advantage of Swifts advanced design, remarkable performance, and streamlined development techniques.
Step-by-step, youll move from basic syntax through advanced features such as closures and genericsdiscovering helpful tips and tricks along the way. After youve mastered Swifts building blocks and learned about its key innovations, a full section of case studies walks you through building complete apps from scratch.
-
Compare Swift with Objective-C, JavaScript, Python, Ruby, and C
-
Collect data with arrays and dictionaries, and store it with variables and constants
-
Group commonly-used code into functions for easy reuse
-
Structure your code with enums, structs, and classes
-
Use generics to get more done with less code
-
Write closures to share small blocks of functionality
-
Use optionals to write more robust, crash-resistant, and cleaner code
-
Integrate existing Objective-C code into new Swift apps
-
Program on the bit and byte level with advanced operators
-
Implement efficient design patterns with protocols and delegates
-
Create animated 2D games with SpriteKit, and 3D games with SceneKit
Contents at a Glance
1 Getting Your Feet Wet
Building Blocks of Swift
Optionals: A Gift to Unwrap
Tuples
Number Types and Converting Between Them
Coming to Swift from Objective-C and C
2 Collecting Data
Using Arrays
Modifying Arrays
Using Dictionaries
3 Making Things Happen: Functions
Defining Functions
More on Parameters
4 Structuring Code: Enums, Structs, and Classes
Enums
Structs
5 Making a Game
Building a User Interface (UI)
The Action-Packed View Controller
6 Reusable Code: Closures
What Are Closures?
Closures in Other Languages
How Closures Work and Why Theyre Awesome
7 Subscripts and Advanced Operators
Writing Your First Subscript
Bits and Bytes with Advanced Operators
Customizing Operators
Making Your Own Operators
Bits and Bytes in Real Life
8 Protocols
Writing Your First Protocol
Animizable and Humanizable
Delegation
Protocols as Types
Protocols in Collections
Optional Chaining
9 Becoming Flexible with Generics
The Problem That Generics Solve
10 Games with SpriteKit
Setting Up the Project
The Start Screen
Dangerous Ground
A Hero to the Rescue
Enemies in Motion
Spawned Obstacles
Smashing Physics
11 Games with SceneKit
Creating DAE Files
Creating a New SceneKit Project
Your SceneKit Files
Making the Game
Bridging the Gap to Objective-C
12 Apps with UIKit
Application Types
Loading a Table View
Loading Data from a URL
"Synopsis" may belong to another edition of this title.
About the Author
Jacob Schatz is a senior software engineer with more than eight years of experience writing code for the masses. His popular Skip Wilson YouTube channel has helped thousands of people around the world learn programming languages like Swift and Python. Though lately he has been deep into Swift, he also writes volumes of code in JavaScript, Python, Objective-C, and other languages. Jacob is always selectively consuming the latest programming trends. He has a passion for making a difference and is constantly solving problems. He is, at heart, an educator, and enjoys teaching and finding new ways to explain advanced concepts.
"About the title" may belong to another edition of this title.
Goodwill of Silicon Valley
SAN JOSE, CA, U.S.A.
AbeBooks seller since June 28, 2024
Shipping rates within U.S.A.
| Item | 3 to 5 business days | 1 to 3 business days |
|---|---|---|
| First item | US$ 3.99 | US$ 7.99 |
Payment methods
Store description
Goodwill of Silicon Valley’s mission is to support our employees, our customers, and people with challenging barriers to employment; to raise their standard of living and improve their lives through our services and social enterprise. Founded in Santa Clara County in 1928, Goodwill of Silicon Valley is dedicated to improving employment opportunities, increasing standards of living, providing economic independence, and restoring our clients’ sense of self-worth. We do this through workforce creation, vocational training, and environmental stewardship. With 18 retail stores, an online store, an extensive reuse/recycling operation, and our Contract Services division, we help people overcome barriers to employment, build sustainable livelihoods, and transform their lives and communities.…
Specialty
All, potentially Comics and Collectibles as wellSeller's business information
Goodwill of Silicon Valley
1080 North 7th Street
San Jose, CA U.S.A. 95112
Terms of sale
We guarantee the condition of every book as it's described on the Abebooks website. If you're dissatisfied with your purchase (Incorrect Book/Not as Described/Damaged) or if the order hasn't arrived, you're eligible for a refund within 30 days of the estimated delivery date. If you've changed your mind about a book that you've ordered, please use the [Ask bookseller a question] link to contact us and we'll respond within 2 business days.
Shipping terms
Books are shipped 1-2 business days following receipt of payment.
Standard Flat rate $3.99 shipping per item via UPS. Delivery between 3-8 days depending on location in U.S. We are located in California.