Learning Unreal (R) Engine iOS Game Development
Language: English
Published by Packt Publishing Limited, 2015
- Softcover
- New

Seller: THE SAINT BOOKSTORE, Southport, United KingdomTHE SAINT BOOKSTORE
AbeBooks seller since June 14, 2006
Condition: New
US$ 69.79
Quantity: Over 20 available
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This item is printed on demand. New copy - Usually dispatched within 5-9 working days.
Seller Inventory # C9781784397715
- Title
- Learning Unreal (R) Engine iOS Game Development
- Author
- Muhammad A. Moniem
- Publisher
- Packt Publishing Limited
- Publication year
- 2015
- Condition
- New
- Binding
- Paperback / softback
- Language
- English
- ISBN 10
- 1784397717
- ISBN 13
- 9781784397715
- Item weight
- 526 grams
"Synopsis" may belong to another edition of this title.
About the Author
Muhammad A.Moniem
Muhammad A.Moniem started in the industry at a very early age. He taught himself everything related to the game development process even before he joined college. After being a software engineer, he started to teach himself the art of game design and game art techniques. As a self-taught person, he was able to find his way into the industry very easily, which led him to be hired for big, medium, and small companies, titles, and teams. Throughout his career, he was able to contribute as a full-time or part-time employee, or freelancer on games for a wide range of platforms, including Windows, Mac, iOS, Android, PS4, XBOXOne, and OUYA; he has also worked with technologies such as VR, AR, or Kinect. Finally, he was able to establish his own one-person game company/team as a part-time independent developer. Lots of his indie games got recognition or have been finalists in international indie game events such as IGF, Indie Showcase, IGC, and Tokyo Game Show. He has also designed an amazing website, www.mamoniem.com.
"About the title" may belong to another edition of this title.
THE SAINT BOOKSTORE
Southport, United Kingdom
AbeBooks seller since June 14, 2006
Shipping rates from United Kingdom to U.S.A.
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