Lee Adams' Supercharged C++ Graphics (Applied C Graphics Series)
Language: English
Published by Windcrest, 1991
- Softcover
- New

Softcover
Condition: New
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- Title
- Lee Adams' Supercharged C++ Graphics (Applied C Graphics Series)
- Author
- Adams, Lee
- Publisher
- Windcrest
- Publication year
- 1991
- Condition
- New
- Binding
- Soft cover
- Language
- English
- ISBN 10
- 0830634894
- ISBN 13
- 9780830634897
If you want to broaden your skills and take full advantage of the strong new trend towards personal computer graphics, then you need Lee Adams' Supercharged C++ Graphics. In this practical, hands-on guide, you'll find full-length programs that demonstrate today's most sophisticated graphics programming techniques.
PC graphics expert Lee Adams describes all of the fundamentals of C++ graphics programming, such as keyboard and mouse routines, image disk file I/O, graphics hardware autodetect, and much more. Adams' C++ demo programs include desktop publishing, 2D paint/draw, 2D illustration/drafting, cel animation, display animation, and 3D CAD modeling and shading.
The program listings are line numbered for easy reference, and icons are used throughout to ease your search for specific information. There are no superficial programs in Supercharged C++ Graphics - you can use every example to build serious application software. And, whenever possible, each demo program supports all popular graphics hardware - VGA, EGA, MCGA, CGA, and Hercules. You'll also find nearly one megabyte of valuable source code that you can use to get your own C++ programs up, running, and on the market fast.
PC graphics expert Lee Adams describes all of the fundamentals of C++ graphics programming, such as keyboard and mouse routines, image disk file I/O, graphics hardware autodetect, and much more. Adams' C++ demo programs include desktop publishing, 2D paint/draw, 2D illustration/drafting, cel animation, display animation, and 3D CAD modeling and shading.
The program listings are line numbered for easy reference, and icons are used throughout to ease your search for specific information. There are no superficial programs in Supercharged C++ Graphics - you can use every example to build serious application software. And, whenever possible, each demo program supports all popular graphics hardware - VGA, EGA, MCGA, CGA, and Hercules. You'll also find nearly one megabyte of valuable source code that you can use to get your own C++ programs up, running, and on the market fast.
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