Linux Kernel Development
Book 11 of 71: Game DesignLove, Robert
Sold by BooksRun, Philadelphia, PA, U.S.A.
AbeBooks Seller since February 2, 2016
Used - Soft cover
Condition: Used - Good
Ships within U.S.A.
Quantity: 1 available
Add to basketSold by BooksRun, Philadelphia, PA, U.S.A.
AbeBooks Seller since February 2, 2016
Condition: Used - Good
Quantity: 1 available
Add to basketIt's a preowned item in good condition and includes all the pages. It may have some general signs of wear and tear, such as markings, highlighting, slight damage to the cover, minimal wear to the binding, etc., but they will not affect the overall reading experience.
Seller Inventory # 0672329468-11-1
Linux Kernel Development details the design and implementation of the Linux kernel, presenting the content in a manner that is beneficial to those writing and developing kernel code, as well as to programmers seeking to better understand the operating system and become more efficient and productive in their coding.
The book details the major subsystems and features of the Linux kernel, including its design, implementation, and interfaces. It covers the Linux kernel with both a practical and theoretical eye, which should appeal to readers with a variety of interests and needs.
The author, a core kernel developer, shares valuable knowledge and experience on the 2.6 Linux kernel. Specific topics covered include process management, scheduling, time management and timers, the system call interface, memory addressing, memory management, the page cache, the VFS, kernel synchronization, portability concerns, and debugging techniques. This book covers the most interesting features of the Linux 2.6 kernel, including the CFS scheduler, preemptive kernel, block I/O layer, and I/O schedulers.
The third edition of Linux Kernel Development includes new and updated material throughout the book:
Robert Love is an open source programmer, speaker, and author who has been using and contributing to Linux for more than 15 years. He is currently senior software engineer at Google, where he was a member of the team that developed the Android mobile platform’s kernel. Prior to Google, he was Chief Architect, Linux Desktop, at Novell. Before Novell, he was a kernel engineer at MontaVista Software and Ximian.
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Love’s kernel projects include the preemptive kernel, the process scheduler, the kernel events layer, inotify,VM enhancements, and several device drivers.
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He has given numerous talks on and has written multiple articles about the Linux kernel and is a contributing editor for Linux Journal. His other books include Linux System Programming and Linux in a Nutshell.
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