Synopsis
Esports is a global phenomenon that has attracted the attention of multiple interested parties―from investors to K-12 schools and universities. This text chronicles the multitude of ways that people are making meaning within and around the esports ecosystem. Literacies that occur in the esports ecosystem are the result of a collision of diverse experiences, actions, peoples, games, software, hardware, and roles. These literacies are multifaceted, multilayered, and multifarious. By acknowledging the call that these literacies hold, stakeholders can argue for their appreciation at all levels of the ecosystem. Literacies of the Esports Ecosystem answers this call.
Contributors are: Anthony Betrus, Andrew Cochran, Luis E. Pérez Cortés, Jason Engerman, Thorkild Hanghøj, Ryan Rish and Kevin Sweeney.
About the Author
Hannah R. Gerber, Ph.D., is Professor of Literacy at Sam Houston State University, Honorary Professor at the University of South Africa, and immediate Past President of the International Council for Educational Media. She has published over 70 works, including seven book titles.
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